background image

23

23

23

22

22

22

Before playing, read pages 26–27 about DS Wireless Play for Normal Battle, DS Battle, Trade Maps and Combat modes. 
Read pages 28–29 about DS Download Play and Download mode.

Wireless mode allows two or more Nintendo DS units to connect wirelessly so you can battle against 

your friends or trade maps you created with the map editor. Touch the mode you want to play on the 

Wireless selection screen.

Sound Room

Go to the sound room to listen to all the different sounds and music used in the game. This menu 

appears after you clear Campaign mode and purchase the Sound Room at Battle Maps. Touch a song 

name to hear the song.

Follow the following steps for Normal Battle, DS Battle, Trade Maps, and 

Combat Modes: once all players appear on the screen, player one should 

touch New Team and the other players should choose their teams by 

touching the icons. After player one confirms all the teams, touch the A 

Next icon.

* Note: if wireless communication fails, a communication error will appear and you will have to reconnect and 

start over.

Normal Battle (2-4 Players)

One Nintendo DS system and one Advance Wars: 

Dual Strike Game Card is required for each player. 

Choose settings on the map-selection screen before 

going into battle.

Trade Maps

One Nintendo DS system and one Advance Wars: Dual Strike Game Card is required for each player. This mode 

allows you to send an original map created in the map editor to one other player. On the map–trading screen, 

player one must choose who will send the map. The sender must then touch a map to send. The player receiving 

the map must choose a place to save the map.

Combat (2-8 Players)

One Nintendo DS system and one Advance Wars: Dual Strike Game Card is 

required for each player. Up to eight players can simultaneously engage in 

combat. Choose settings on the map selection screen before entering battle.

Download

Parent System Screen

Child System Screen

Use the wireless functionality of the Nintendo DS to send Combat to up to seven 

other Nintendo DS systems. Each player must have their own system to play, but 

only one Game Card is required. Up to eight players can play Combat together 

simultaneously.

Parent System (System Sending Data)

Follow the instructions listed on page 28 for the Parent System. Touch Download 

when you are ready to download data.

Child Systems (Systems Receiving Data)

Follow the instructions on page 28 for the Child Systems. Once the download is 

complete, the mode-selection screen will appear. Touch a mode and confirm 

settings before heading to the map screen.

Messages

You can assign personal messages to each of the system buttons and send them 

to opponents during battle. On the message screen, touch a message, then input 

whatever text you want.

DS Battle (2 Players)

One Nintendo DS system and one Advance Wars: 

Dual Strike Game Card is required for each player. 

Choose settings on the map-selection screen before 

going into battle.

Wireless

Summary of Contents for Advanced Wars: Dual Strike

Page 1: ...INSTRUCTION BOOKLET OUTSIDE FRONT COVER OUTSIDE BACK COVER PRINTED IN USA Nintendo of America Inc P O Box 957 Redmond WA 98073 0957 U S A www nintendo com 58292A...

Page 2: ...orm the battery Do not dispose of battery pack in a fire Do not touch the terminals of the battery or cause a short between the terminals with a metal object Do not peel or damage the battery label WA...

Page 3: ......

Page 4: ...pically take effect once you lift the stylus off the screen Confirm that your Nintendo DS is turned off Insert your Advance Wars Dual Strike Game Card and turn the power on Read the screen pictured to...

Page 5: ...all of your saved data press and hold SELECT the L Button and right on the Control Pad when you touch the Advance Wars Dual Strike panel on the Nintendo DS system menu You will be given the option to...

Page 6: ...cannot be seen Vision ranges vary for each unit You cannot attack units that are not within your vision range Infantry and mech units normally have a vision range of 2 This means they can scout two sp...

Page 7: ...property has a capture number which drops each turn by the number of HP the capturing unit has An infantry or mech unit with 10 HP can capture a property with a capture number of 20 in two days Once a...

Page 8: ...appear Wait Choose this command when you do not want the unit to take any action Load Transport units have the ability to carry other units They can carry units with low movement ranges farther than...

Page 9: ...val Mode Only Choose this option to get a hint about the current map CO Selection The CO selection screen allows you to choose the COs you want to use in battle If you want to change the CO you will f...

Page 10: ...nish issuing commands to end your turn Change Appears Only in Tag Battles Select Change in a tag battle to switch to your other CO Doing so will end your turn When using a Dual Strike power both COs c...

Page 11: ...Face three computer controlled opponents Fight against the computer in a two front battle Deployed 2 COs 3 COs 4 COs War Room Classic Design Maps Maps that provide you with a set type and number of pr...

Page 12: ...hose subjects Keep playing to build up your stats and earn medals Battle Maps Visit the Battle Maps store to buy new maps outfits for your COs and other useful information Touch an item on the shop sc...

Page 13: ...ows you to send an original map created in the map editor to one other player On the map trading screen player one must choose who will send the map The sender must then touch a map to send The player...

Page 14: ...and touch any unit in the list Next touch the Place Unit icon then touch a location on the map where you want it placed To place terrain use the Select Terrain and Place Terrain icons Touch the Delete...

Page 15: ...ndo DS One for each player Advance Wars Dual Strike Game Card One for each player Steps 1 Make sure that all DS systems are turned off then insert a Advance Wars Dual Strike Game Card into each system...

Page 16: ...systems The DS menu screen will appear 2 Touch the DS Download Play panel The game selection screen will appear 3 Touch the Advance Wars Dual Strike panel The game confirmation screen will appear 4 W...

Page 17: ...ul land unit ever developed It was designed by the Green Earth army Its size makes it the slowest of the tanks Fire Vision 1 6 70 Move Fuel Ammo Cost 5 000 Weapon One Weapon Two APC These units can tr...

Page 18: ...er When cloaked these planes can only be attacked by fighters and other stealth fighters They can only be detected if a unit is directly adjacent to it Missile 0 Fire 0 Vision 1 9 45 Move Fuel Ammo Co...

Page 19: ...e Missile Silos Each army in the field has a headquarters that acts as its base of operations An HQ can supply ammo and fuel restore HP and provide superior defensive cover for all ground units Victor...

Page 20: ...e gets angry She earns an additional 100 funds from allies bases Truffles Pork rinds Grit A laid back style masks his dependability He is a peerless marksman who is devastating with indirect combat un...

Page 21: ...epower but his shoddy technique sometimes reduces the damage his units deal Proverbs ramen Fondue Koal A CO of the Black Hole Army who is always planning his next destructive act Charges his CO Power...

Page 22: ...charge The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate to Nintendo s satisfaction that the product was...

Reviews: