Maguire Products, Inc.
50
LineMaster
More specific reporting and additional blender control can be achieved with more advanced setup
options in G2. These options will allow the following:
Building a database of materials by name, type, description.
Building blender recipes that include material names, material types, and settings.
Sending recipes that include hopper settings, material types, work orders and operator
numbers to the blenders. Also allows modification of stored recipe prior to sending.
Tracking material usage by assigned material names instead of hopper numbers. Also
material usage tracking by Blender, Line, Recipe, Line Recipe, Work Order, Operator,
Retrieval Time, Day.
Specifying groups of blenders together as a Line.
Creating Line Recipes, groups of recipes that can be sent as one download to a Line.
Advanced Data Collection Setup
Adding Materials and Building Recipes
Adding Materials to the Materials database allows you to
create recipes using material names. Recipes including
material names, types and settings can be sent to the
blenders. Through this action, G2 can then collect material
usage totals from the blender hoppers and store the usage
under the name of the material rather than a hopper number.
This can be useful when trying to understand Material Usage
reports.
Materials are added in the Material Edit screen, accessible
through the Client menu Edit / Materials. Enter the Code
(name of material). Select the material type. Types include:
Regrind, Natural, Additive, Color. These types tell the blender
how to calculate the material settings.
After adding the Code (name), material type and an optional description, click Add/Update.
Add all of the materials that are used in the blenders.
Creating Recipes from Materials
Recipes can be added by going to the Client menu Edit /
Blender Recipes. Enter a name for the recipe. Enter an
optional recipe number (100-65536) and an optional
description. Select the Recipe Type. For blenders, use either
4 or 12 software. LIW (Loss-In-Weigh) and MGF (Maguire
Gravimetric Feeder) are also G2 compatible.
The row number on the left side of the screen represent the
hopper number in the blender. Material name placement in
recipes must match the actual material in the blender hopper.
To place a material in the recipe, click the field in the material
column that you want to place the material. Your Materials list
will appear on the left. Click the desired material in the list.
4-Software Recipe
Summary of Contents for Gravimetric Gateway LineMaster
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