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CHAPTER 9
Add Animation and Navigation to Buttons
A
button
is a symbol that contains special frames for different button states, such as when the
user’s mouse pointer is over the button or when the user clicks the button. When you select the
Button behavior for a new symbol, Macromedia Flash MX 2004 and Macromedia Flash MX
Professional 2004 create the Timeline for the button states. You can add navigation to buttons by
using behaviors or by writing ActionScript.
In this lesson, you’ll learn about creating and modifying buttons, including adding animation to a
button. Specifically, you’ll learn how to complete the following tasks:
•
Create a button from grouped objects
•
Name a button instance
•
View the hit area of a button
•
Change the hit area of a button
•
Align buttons
•
Create animation for a button state
•
Add an action to a button
•
Add navigation to a button
If you are not familiar with symbols and instances, before taking this lesson select Help >
How Do I > Basic Flash > Create Symbols and Instances to take that lesson.
Summary of Contents for FLASH MX 2004-LEARNING FLASH
Page 1: ...Learning Flash...
Page 8: ...8 Contents...
Page 34: ...34 Chapter 3 Write Scripts with ActionScript...
Page 54: ...54 Chapter 6 Create a User Interface with Layout Tools...
Page 62: ...62 Chapter 7 Draw in Flash...
Page 68: ...68 Chapter 8 Create Symbols and Instances...
Page 76: ...76 Chapter 9 Add Animation and Navigation to Buttons...
Page 104: ...104 Chapter 13 Add Interactivity with ActionScript...
Page 112: ...112 Chapter 14 Create a Form with Conditional Logic and Send Data...
Page 122: ...122 Chapter 15 Work with Objects and Classes Using ActionScript 2 0...