Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
eMail: [email protected] . Tel.: +49 9 31 49 79 40 . User's Manual Lightcommander 24/6 - 48/6
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Beside the chaser programs there are another 50 sequence programs to
be stored and recalled on the X-fade section exclusively. Compared to the
chaser programs this sequences may have preprogrammed times per step
and may recall a chase as one of the steps.
5.1 Programming Sequences
The menu allows to select another 50 program
numbers marked as sequences.
Selecting SEQUENCE and a program number. Analog to programming
chasers, MEMORY and REAL LEVEL sequences are selectable.
PROGRAMMING CHASE - SEQUENCE
EDIT
DELETE
CHASE
SEQUENCE
01
FREE: 95.72 %
STEPS: 00
MEMORY
ON/OFF
LEVEL
MEMORY
LEVEL
1.
2.
PRG CHASE
SEQUENCE
EDIT leads on to programming the single steps.
3.
ENTER stores the step and toggles to the second menu.
5.
PROGRAMMING - SEQUENCE No. 01
ENTER
DELETE
COPY
INSERT
STEP 01
USE PRESET 2
FREE: 95.72 %
INFADE 0.50 SEC
OUTFADE 0.50 SEC
STEPS: 00
Depending on the selected type the steps are created by selecting a
memory or preparing the scene with the preset 2 faders.
4.
PROGRAMMING - SEQUENCE No. 01
ENTER
INFADE
LINK
Sec
Sec
CHASE 06
LINKED
STEP 01
1.75
1.00
OUTFADE
As long the LINK button is held
down, the encoder sets a chaser
program number.
Turning to "0" unlinks the chase.
Fade times can be se-
lected via their button and
adjusted by the encoder.
6.
7.
8.
ENTER stores the fade times and the linked chase and goes on to pro-
gramming the next step.
For further informations see:
Including memories as Real Level Step- 6.5 Modifying chaser or sequence steps
Saving the output as Real Level Step - 6.5
Working with Theatre Sequence
- 7.2.3
5. Preprogrammed Lighting Shows
(Sequences)