Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
eMail: [email protected] . Tel.: +49 9 31 49 79 40 . User's Manual Lightcommander 24/6 - 48/6
27
27
27
27
27
6.4 Previewing and Modification of Memories
Previewing a memory:
PREVIEW button
Any memory flash button
The
LED´s show the channel values as stored in the
memory. The display lists these values in percentage.
1.
2.
A1
A2
A3
A4
A5
A6
43
44
45
46
47
48
37
38
39
40
41
42
31
32
33
34
35
36
25
26
27
28
29
30
19
20
21
22
23
24
13
14
15
16
17
18
07
08
09
10
11
12
01
02
03
04
05
06
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
FF
FF
-
12
03
-
-
45
62
-
-
-
MODIFY MEMORY:
5 A
Selected channel with numbers
on black background can be
modified via encoder.
Modifying single channel values during preview:
Channel button
Selected channels get displayed on black background
Encoder wheel right hand of the display
Changes all selected channels simultaneously. Any
modification changes the stored memory directly, even if it
actually is on stage.
Faders of preset 2
The channel values of the memory can also be modified via
the faders of preset 2. The fader will start to modify the
channel as soon as it has reached the stored value (Grap
mode). To modify a scene without effect to the stage, the
preset 2 master fader has to be at zero.
PREVIEW or QUIT returns the board to the Top Menu
Any modification changes the stored memory data directly. In case the
memory is active on stage, the modification influences the stage too.
3a.
3b.
or:
ATTENTION!!
4.