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If you pass
int
by value, the parameter's value is copied into a temporary variable (from the pool of 31) and used in the inline.
const int
passes by value, but the value must be a constant at
compile time.
If you pass by reference, the variable that is passed in can actually be modified in the inline. In this code, for example, a
count
variable is incremented in the body of an inline:
task main() {
int count = 0;
while (count <= 5) {
PlaySound(SOUND_CLICK);
Wait(count
∗
20);
increment(count);
}
}
void increment(int& n) {
n++;
}
The last option,
const int &
, is used when you want to pass a value that should not be changed. This is great for things like
Sensor()
and
Timer()
. For example, you might have an inline
like this:
void forward(const int& power) {
SetPower(OUT_A + OUT_C, power);
OnFwd(OUT_A + OUT_C);
}
With this inline, you can do normal things, like passing a variable or constant:
int power = 6;
forward(power);
forward(OUT_HALF);
But you can also do trickier stuff, like this:
forward(Message());
You can basically accomplish the same stuff with
int
parameters and
const int&
parameters. The advantage of
const int&
is that no temporary variables are used.
Page 77
Trusty Revisited
You've seen some small examples of NQC code. Now I'll show you how Trusty can be programmed using NQC. You'll be able to compare the NQC programs to the RCX Code programs from
Chapter 3.
New Brains For Trusty
As you may recall, we used a counter to keep track of Trusty's state. The counter value was used to decide if Trusty would turn left or right the next time the light sensor left the black line. In
NQC, we can store Trusty's state in a real variable. Plus, we'll use symbolic constants to represent state values.
int state;
#define LEFT 0
#define RIGHT 1
Trusty's program has two tasks. The first task (
main
) tests the value of the light sensor. If it is over the black line, the robot is set to move forward:
Summary of Contents for MINDSTORMS Robots
Page 22: ...Page 18 The back tread wheels are anchored to the shafts with the 16t gears ...
Page 23: ...Page 19 Page 20 Next start building support for the drive motors ...
Page 26: ...Page 23 The touch sensors are attached only by the shaft that runs through them ...
Page 41: ...Page 41 ...
Page 43: ...Next build the support for the light sensor ...
Page 80: ...Page 85 Make sure the bump on the long pin is up against the 4u beam ...
Page 82: ......
Page 84: ...Page 89 ...
Page 85: ...Step 14 is similar to Step 11 take a deep breath and go slowly ...
Page 87: ...Page 91 ...
Page 88: ...Page 92 Make sure that the two sides are at the same angle They should mirror each other ...
Page 89: ...Page 93 Page 94 ...
Page 90: ...Structural Support Page 95 ...
Page 91: ...Idler Wheel Page 96 ...
Page 92: ...Page 97 Drive Motor ...
Page 93: ...While you re putting the motor in hold on to the worm gear so it doesn t slip off Page 98 ...
Page 94: ...Grabber Arm Motor ...
Page 95: ...Page 99 ...
Page 96: ...Page 100 RCX Attach the RCX on both sides as shown Page 101 ...
Page 158: ......
Page 159: ...Page 175 The 16t gears are nestled inside the tread wheels ...
Page 160: ...Page 176 ...
Page 161: ...Page 177 Attach the motors to output A and output C as shown Page 178 ...