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AudioBox 2

 parameters, continued...

Listening Height:  

The listening height reference for the dispersion lines.  

(

Listening Height

 cannot be higher than a given

AudioBox 2 model’s “Z” value.)

Override Vert. Dispersion(s) with Array Angles:

  Will use 

Angle Relative... 

angle instead of stated 

Vertical Dispersion

angles when drawing Dispersion lines.  

(See 

Tilt Difference

 below and 

Angle Relative...

 on page15 for more

information.  Only enabled if the AudioBox 2 instance has been placed by AudioArray 2.)

 

Show Dispersion Range 1

Show Dispersion Range 1

, and  

Show Dispersion Range 1 

:  Draws top, bottom, left, and

right dispersion lines, and a center reference for each of the three Dispersion ranges.  Also, an outline and hatch

representing the listening area coverage “shadow” will be drawn if the 

Vertical Dispersion

 angle, 

Throw Distance

,

and 

Tilt Angle

 allow the loudspeaker to cover the 

Listening Height

 or below.  

(The toggles for 

Range 2 

and 

Range 3

are only enabled if 

Expand Dispersion Features

 is toggled on.)

 

Show Dispersion Hatch

:  Adds a hatch pattern to represent the listening area coverage “shadow” if the 

Vertical Dispersion

angle, 

Throw Distance

, and 

Tilt Angle

 of any of the enabled ranges allow the loudspeaker to cover the 

Listening

Height

 or below, in addition to the “shadow’s” outline.    

(Only enabled if one of the Dispersion Ranges is shown. 

See 

Show Dispersion Range 1

Show Dispersion Range 2

, and 

Show Dispersion Range 3

, above.)

Support

:  A pop-up menu of support options.  While the other options are reference-only, if “Tripod” is selected, 

AudioBox

2

 will create a tripod floor stand.  

(Only available if “Ceiling Speaker” is NOT selected.)

Stand Height

:  The height of the floor stand.  

(Only enabled if “Ceiling Speaker” is NOT selected and only if the “Tripod”

“Support” is selected.)

Tilt Difference

:  The tilt difference between the selected loudspeaker and the bumper or loudspeaker above it, once the

Arrange Column

 button has been clicked - or as determined by the 

AudioBox 2

 object’s being placed by 

AudioArray

2

.  

(Only available if “Ceiling Speaker” is NOT selected.)

Actual Tilt Angle:  

The actual tilt of the loudspeaker.   

(Only available if “Ceiling Speaker” is NOT selected.   Negative

numbers tilt the cabinet down; positive, up.

  AudioBox 2 will not allow the loudspeaker to tilt more than 90° or less

than -90°

.)

Location:  

A place for entering the loudspeaker location (such as Downstage Right).

Purpose:  

A place for entering the loudspeaker purpose (such as Center Fill).

Rack:  

A place for entering information about the rack driving the loudspeaker.

Drive Line:  

A place for entering information about the drive line feeding signal to the loudspeaker.

Column ID:  

The name for the column (if any) in which the 

AudioBox 2

 object is placed.   This is also the name for the

AudioArray 2

 “parent”/“master’ bumper and the “child”/“slave” loudspeaker.  This is how the Plug-In Object knows

which loudspeaker or additional  models to control - either via the 

Arrange Column

 button 

(see below)

 or the

AudioArray 2

 PIO.  

(Only available if “Ceiling Speaker” is NOT selected.)

Position in Column

:  The loudspeaker’s position in its column, once the 

Arrange Column

 button has been clicked or the

AudioBox 2

 object has been placed or updated by an 

AudioArray 2

 object..  

(Only available if “Ceiling Speaker” is

NOT selected.  “1" is the top loudspeaker.)

Arrange Column

 (button)

:  

If multiple 

AudioBox 2

 objects are selected, each with different “Z” values - but with matching

Column ID

s, clicking this button will adjust the stacking order so that 2D “overlaps” are correct, calculate 

Tilt

Differences

, and assign 

Position in Column

 numbers.  

(Only available if “Ceiling Speaker” is NOT selected.)

Note:  

A place for entering miscellaneous notes, such as rental source or stock number.

Text Options...:  

A button to open the “Text Options” dialog, in which text elements are shown, hidden, and/or modified.

(See page 17 for more information)

.

Default Text Position: 

 A button to return text to its default location.  

(Only enabled if text has been inserted.)

Parts Classes...:   

A button to open the “Parts Classes” dialog, used to assign the different elements comprising the

AudioBox 2

 model to different Classes..  

(See page 17 for more information.)

Update

 (button):  Click this button to regenerate the 

AudioBox 2

 object.  You might need to click this if you’re making

changes regarding using Class Attribute settings.

AudioBox 2 Build:  

The build number of the 

AudioBox 2

 Plug-In Object code.

 

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Summary of Contents for Audio ToolSet 2

Page 1: ...The Audio ToolSet 2 Suite build 3 0 manual...

Page 2: ...nable names For example a loudspeaker s Brand and Model might be Landru Design and LD6000 but a user can store the Type as Mid High Bumper and loudspeaker specifications are stored independently of ea...

Page 3: ...and or additional bumpers in a given array and NEW in AudioArray 2 of up to three different AudioBox 2 types in each for things like subs underhangs etc Geometry and data for each loudspeaker type is...

Page 4: ...on 2 61 rigging guides can now be shown marking potential insertion points for hoist Symbols and Plug In Objects NEW in version 3 speaker Rack and Drive Line data can be entered in the Array Detail an...

Page 5: ...3 0 Table of Contents System Requirements and License 6 Installation 7 General Introduction 8 AudioBox 2 9 10 AudioArray 2 11 15 AudioBumper 2 16 Text Options 17 Parts Classes 17 Library File Notes 1...

Page 6: ...ly erase all copies of Audio ToolSet 2 6 You agree that Audio ToolSet 2 is provided as is and is provided without warranty of any kind either express implied or statutory including but not limited to...

Page 7: ...ks and add the tools to your favorite Workspace If you ve never done that before and are not near your Vectorworks manual 1 Click Tools Workspaces Workspace Editor Make sure Edit current workspace is...

Page 8: ...ont of the Object Info Palette click it to make it so AudioBox 2 s tools different parameter settings are detailed in the next 2 pages AudioArray 2 has additional steps in its use See pages 11 16 for...

Page 9: ...speaker s weight If the drawing units are Imperial this should be entered in U S pounds If the drawing units are Metric this should be entered in kilograms When the weight is entered in a given unit t...

Page 10: ...of the loudspeaker Only available if Ceiling Speaker is NOT selected Negative numbers tilt the cabinet down positive up AudioBox 2 will not allow the loudspeaker to tilt more than 90 or less than 90...

Page 11: ...l array data On Audio Array 2 s Object Info Palette click the Configure Array button to bring up the Array Detail and Configuration dialog allowing you to specify array details loudspeaker counts or t...

Page 12: ...with Array Angles and Override C Vert Disp with Array Angles Will force inserted AudioBox 2 objects to use Angle Relative angles for each of the three loudspeaker types instead of stated Vertical Disp...

Page 13: ...Total Width and Total Depth but Side Depth is greater than 0 a chamfered bumper will be created If Rear Width is less than Total Width and Side Depth is 0 a trapezoidal bumper will be created Otherwis...

Page 14: ...de to these dimensions will automatically update the Array Configuration tab and then the model itself once you click OK Flip Orientation Flips the loudspeaker to a side ways orientation Tilt Referenc...

Page 15: ...s and loudspeakers from the array Only enabled if one or more of the bumpers and or loudspeakers in the Definition list is selected Angle Relative to Preceding The angle for a selected bumper or louds...

Page 16: ...asured from the Ground Plane to the bottom front center the Insertion Point of the selected bumper Column ID The name for the column if any in which the AudioBumper 2 object is placed This is also the...

Page 17: ...Audio Bumper 2 Text Options dialogs contain different elements to show but are identical in functionality Parts Classes dialog AudioBox 2 shown Class Prefix The prefix that will be applied to each su...

Page 18: ...store your Audio ToolSet 2 Library by going to the User Folders tab in the Tools Options Vectorworks Preferences dialog The folder shown there will be where the Libraries folder structure is stored w...

Page 19: ...to populate the various Pop Up menus weight units are not considered When different speakers or bumpers are selected though this these units ARE checked If weight unit information is missing you are a...

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