CHAPTER 9
Graphic Functions: Defining Content
DLHD Digital Light User Manual
61
Chapter 9:
Graphic Functions: Defining Content
Each Graphic Object’s content is composed of a 3-D object overlaid with a
media file. This chapter outlines how to select an image’s object and media
file components as well as define the video segment and its playback.
Content Overview
In addition to a royalty-free stock digital art collection featuring more than 1,500 lighting-
optimized files available as stock content, you can develop your own custom media files and 3D
object files for playback on DL.3, DL.2 or Axon media servers. For a quick overview on
developing your own custom User content, see Appendix B: Custom User Content on page 283.
The Digital Lighting Product and Support pages at
highend.com/digital_lighting
offer
additional assistance and the latest software and techniques for creating and encoding custom
content.
Every DL.3, DL.2 and Axon media server has a file system that
holds the movies, images, and 3-D objects that make up the
content that the server uses. These files, folders, and their
associated DMX values are collectively known as the “Content”
on the media server.
The Content Management Application (CMA) organizes and
identifies content by source (preloaded Stock content or
custom User content) and type (Media files or 3-D Object files).
For more information on using
the CMA to view and manage content, (see Chapter 16: Content Management Application (CMA)
on page 249).
Selecting Content
Three Parameters control content selection. To define an image you have to set DMX values
greater than 0 for the 3-D Object, Media Folder, and Media File parameters. The selected media
file will be mapped onto the selected 3-D object.
To output an image from a media server:
1. Open the mechanical iris on the projector by setting its Dimmer parameter to full (100%).
2. Set the Global Intensity parameter to full (100%).
3. Set the Object opacity to full (100%)
4. Adjust the Object, Media Folder, and Media File parameters to greater than zero
Summary of Contents for DLHD High Definition Digital Light
Page 8: ...viii DLHD Digital Light User Manual...
Page 66: ...CHAPTER 5 DMX Programming Basics and Quick Start 44 DLHD Digital Light User Manual...
Page 74: ...CHAPTER 7 Graphics Engine Overview 52 DLHD Digital Light User Manual...
Page 128: ...CHAPTER 12 Global Functions Collage Generator 106 DLHD Digital Light User Manual...
Page 226: ...CHAPTER 13 Effect Mode Options Descriptions 204 DLHD Digital Light User Manual...
Page 230: ...CHAPTER 14 Synchronizing Content 208 DLHD Digital Light User Manual...
Page 284: ...CHAPTER 16 CMA Warp Editor 262 DLHD Digital Light User Manual...
Page 318: ...APPENDIX C Safety Information 296 DLHD Digital Light User Manual...