ENGLISH
9.
H
OCKEY
9.1
P
ROGRAMMING
THE
P
ARAMETERS
Press the keys
: see section 4.1 to select the sport and change the following parameters:
1. Three
game times
(A, B, C): duration [0-99 minutes : 0-59 seconds] and count up or down [ - ].
2. Three
interval times
(D, E, F): duration [0-99 minutes : 0-59 seconds] and count up or down [ - ].
3.
End of interval warning sound
(D, E, F): time left in the period [0-99 minutes: 0-59 seconds]; set to zero to deactivate
it.
4.
Timeout
: duration [0-99 seconds], count up or down [ - ].
5.
End of timeout warning sound
: time remaining [0-99 seconds]; set to zero to deactivate it.
6. Two
penalty times
for the players (A, B): duration [0-99 minutes: 0-59 seconds] and count up or down [ - ].
7.
Tenths of a second display
in the last minute of the game for the final count-down: enable [Yes] and disable [No].
8.
End of game sound effect
: duration [0-4 seconds].
9.2
S
ETTING
P
OINTS
AND
F
OULS
The main points and fouls menu is accessed by pressing the keys
. The team points can be changed quickly
by using the red keys [
,
,
,
].
Up to 5 time penalties per team can be assigned simultaneously, with two different durations (indicated as A and B) and each
one is associated with a player; since the penalty countdown happens during the game time and not during the interval, the
penalties that have not been finished continue into the next period. The time is counted down only for the first two penalties of
each team, while the others are on hold; also, whenever there are more than one penalty at a time, the B-type ones are
always managed first.
These keys assign the players the time penalties with the values (shown in parentheses) programmed
from the sport setup menu:
•
using the alphanumeric keys, enter the player number [0-99] that the penalty is to be assigned to and
•
then confirm by pressing
.
Deletes any first A-type time penalty from the current ones.
To modify the current game data, press the keys
: the following functions appear.
Changes the current team score:
•
using the alphanumeric keys, enter the new score [0-99] and confirm by pressing
.
Changes the data for a penalty assigned to a player:
•
press the key repeatedly until the penalty you want to change is highlighted;
•
using the alphanumeric keys, enter the new player number [0-99] or leave the current one and then confirm by
pressing
;
•
then repeat to enter the minutes [0-99] and the seconds [0-59].
9.3
G
AME
AND
I
NTERVAL
TIMES
The current game or interval time is displayed on the Console screen in minutes, seconds and tenths of a second; the
following appear below this in smaller characters:
•
the time loaded at the start,
•
the type of count, up [ ] or down [ ],
•
a ' ' or ' ' to indicate whether it is showing the game (
G
ame) or the interval (
P
ause).
To start, stop and restart the timer, use the special console (
Item 232
:
Time Console-02
, see section 1.3), or press the key
Game-clock
.
In the sport setup menu, the sound can be set to go before the end of the interval as well as at the end of the game.
To load or change the game time, press the keys
and then use the following multi-function keys.
These keys load the game time with one of the three programmed values (shown in parentheses)
in the sport setup menu.
230-M05-EN Console-320 Handbook
Page 15/ 27
FAVERO ELECTRONIC DESIGN