ENGLISH
8.
F
IVE
-
A
-
SIDE
S
OCCER
(F
UTSAL
)
Console-320
allows the game of Futsal to be handled in two different modes depending on the duration of the penalty time
that is programmed. If the penalty time is set to zero, then the AMF rules are used; otherwise the FIFA rules will be used.
8.1
P
ROGRAMMING
THE
P
ARAMETERS
Press the keys
: see section 4.1 to select the sport and change the following parameters:
1. Three
game times
(A, B, C): duration [0-99 minutes : 0-59 seconds] and count up or down [ - ].
2. Three
interval times
(D, E, F): duration [0-99 minutes : 0-59 seconds] and count up or down [ - ].
3.
End of interval warning sound
(D, E, F): time left in the period [0-99 minutes: 0-59 seconds]; set to zero to deactivate
it.
4.
Half-field crossing time
(Shot clock): duration [0-99 seconds] and count up or down [ - ].
5.
Timeout
: duration [0-99 seconds], count up or down [ - ].
6.
End of timeout warning sound
: time remaining [0-99 seconds]; set to zero to deactivate it.
7. A
penalty time
for the players (A): duration [0-99 minutes: 0-59 seconds] and count up or down [ - ]. When nil,
select the AMF mode which does not have this rule.
8.
Player statistics
: enable [Yes] and disable [No] handling; when enabled, the fouls and points of all the players are
displayed and managed by the console.
9.
Tenths of a second display
in the last minute of the game for the final count-down: enable [Yes] and disable [No].
10.
Number of team fouls
remaining before the bonus situation [0-9].
11.
End of game sound effect
: duration [0-4 seconds].
8.2
S
ETTING
P
OINTS
AND
F
OULS
The main points and fouls menu is accessed by pressing the keys
: the multi-function keys that are displayed
depend on whether the player statistics are activated or deactivated. The team points can be changed quickly by using the red
keys [
,
,
,
].
In the FIFA game mode, up to 5 time penalties per team can be assigned simultaneously, with each penalty associated with
the player who has been sent off; since the penalty countdown happens during the game time and not during the interval, the
penalties that have not been finished continue into the next period.
Deletes any first time penalty from the current ones.
Increases the number of fouls assigned to a player [0-5], only if the player statistics function has been activated :
•
with the alphanumeric keys, enter the player number [0-99] to be assigned the foul from the ones appearing in
the statistics box and then confirm with
.
A new indicator [ ] is activated on the scoreboard and on the Console next to the player's fouls.
When the player statistics has not been activated , it makes the player number and the fouls made by the player
flash on the scoreboard for 8 seconds:
•
using the alphanumeric keys, enter the player number [0-99] and confirm by pressing
;
•
then repeat these steps to enter the number of fouls.
Also, in the FIFA mode, it assigns a time penalty, with the value (shown in parentheses) programmed from the sport
setup menu, to the team of the player who is sent off for the second foul.
Increases the number of team fouls [0-9]; when the limit has been reached, programmed in the sport setup menu,
the related indicator lights up automatically.
Toggles the player on-field status indicator on and off [ ], only if the player statistics function has been activated:
•
using the alphanumeric keys, enter the player number [0-99] from the ones appearing in the statistics box and
then confirm by pressing
.
To modify the current game data, press the keys
: the following functions appear.
Changes the current team score:
•
using the alphanumeric keys, enter the new score [0-99] and confirm by pressing
.
FAVERO ELECTRONIC DESIGN
Page 12 / 27
230-M05-EN Console-320 Handbook