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Copying a Scanner
All DMX values assigned to a light effect unit can be conveniently copied to another unit.
1. Keep the
SCANNER
button pressed of the scanner to be copied.
2. In addition, press the
SCANNER
button you would like to copy the values to.
The two scanners now have the same DMX output values.
Programming Chases
The scenes previously memorized can be compiled to a chase (scene sequence) in any desired order and
memorized. 6 memory banks are available. A sequence of up to 240 steps can be programmed on each
memory bank. Chases may run manually, sound-controlled or time-controlled.
1. Enable programming mode.
2. Select the desired memory bank with one of the buttons
CHASE 1-6
.
3. Select the desired scene from a bank that contains scenes (see also section
Programming Scenes).
4. Press
MIDI/REC
to memorize the scene. To confirm the memory procedure,
all LEDs of the controller flash three times.
5. Repeat the steps 3 and 5 to memorize further scenes. Up to 240 scenes can
be compiled to a chase.
6. Press
PROGRAM
for three seconds to quit programming mode.
Inserting a Memory Bank into a Chase
It is possible to insert a complete memory bank (consisting of 8 scenes) into a chase after the current editing
position.
1. Enable programming mode.
2. Select the chase to be edited with one of the buttons
CHASE 1-6
.