PATTERNS
PATTERN TYPES
Engine has two different types of patterns, DRUM type patterns and SYNTH type patterns.
Tracks can have any combination of drum or synth types patterns, meaning you can use
synth or drum type patterns in any of the eight available tracks.
In the next sections we will cover both types of patterns and how they can be used.
CHANGING PATTERN TYPES
Any pattern can be changed to a DRUM or SYNTH type pattern at any time. This allows
for any mix of DRUM and SYNTH type patterns in any track.
The current pattern type is visible on the PATTERN TYPE led, with DRUM patterns showing
a lit LED and SYNTH type patterns showing an unlit LED.
To change the current pattern type, press and hold (or double click) the FUNCTION
button, then press and hold the CHANGE PATTERN TYPE (roll/arp) button. The four
section LEDs will blink to warn that this operation is destructive. To confirm the pattern
type change, click the SECTION button.
Changing the pattern type is a destructive operation, meaning that the programmed notes
in a sequence will be erased when changing the type! This is necessary because the
pattern memory format for each type of pattern is completely different.
USER GUIDE
47
TIP: Each pattern type has different capabilities for programming, but
that doesn't mean that a drum type pattern couldn't be used to
sequence a synth or vice versa.
Summary of Contents for Quicksilver 303
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