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The system allows configuring up to a maximum of 10 macros (0 to 9) selectable with
the numeric Up/Down control
Macro Num.
Below the numeric control, there is a text
box where the user can write a title to easily remember the macro function.
Each macro can accept 20 configurable events and each event can use a
Key
code
and a
Delay
in 1/10 seconds during which the keystroke will be sent.
Unlike the key codes entered in the main window for each DirectX button, here each
text box of key codes can store only one key and a modifier that can be composed by
none, one or a combination of these 8 keys:
LWin
,
RWin
,
LShft
,
RShft
,
LCtrl
,
RCtrl
,
LAlt
and
AltGr
. Also the key code text box can store a
PAUSE
; this allows you to
configure standby times without sending keystrokes.
The macro sequence starts when you press and release (with the release action) the
button to which you assigned the macro and finishes when the system finds the first
key code text box empty.
Let
’s see how this works with an example. Suppose you want to create a macro to
perform an “Example action”, assigned to the macro number “0” and that consists of
sending keystrokes “A”, “B” and “C” and between first and second event the simulator
needs at least 2 seconds to execute the
“A” action. The macro configuration would be
the following: