© Elcom Ltd.
Euro-2000TE Alpha
Program manual
37
3.7.1 The Cashiers name programming
Up to 10 characters for cashier names and function texts can be used. Use the hexadecimal and alphabetical
character table. Use the same procedure used for programming of the receipt logo.
Turn the mode key to the P position and press the
M
button. The Cashier number and the information on
the name programming in the first line and the programmed Cashiers name in the second line appear in the
display. After entering the hexadecimal codes press the
V
button . Finish text programming by press-
ing the
W
button. If you have made a mistake, correct the previous characters by key
H
(CLEAR).
3.7 Cashiers programming
The Cash registers allow 6 independent cashiers to operate the machine.
The programming of the Cashier is made in three steps:
1. The Cashiers name
2. The Cashiers password
3. The Cashiers authorization
Programming procedure:
Cashiers name
Password program m ing
Authorization programm ing
Next Cashier program m ing
From cashier 1.
Cashier number
Skip programming
1
..
6
M
1
..
@
V
V
V
W
3.7.2 The Cashiers password programming
The Cashiers password programming allows the storing of each cashiers password in the cash register
memory. The Cashier is registered by a password that allows him to use particular functions of the cash
machine. After the cashier log-in (see chapter cashier log in) the name of the Cashier will be printed on the
receipt and all transactions will be registered under his name.
The number of the cashier in the first line and the programmed password in the second line is in the display
after name programming. Press
V
key after the new password is entered.
1.cashier NAME
Cashier 1
Display :
The first Cashiers name programming.