Troubleshooting 28
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Most MS-DOS–based games have a procedure for audio setup. Generally, you are presented with a list of
audio cards or audio devices from which to choose.
The methods used by games to present audio options can vary greatly. Some may present a single choice
that corresponds to a particular audio device, that is, Sound Blaster, Sound Blaster 16, Roland Sound
Canvas, and so on. Others provide an option for music and digital audio separately; for example, General
MIDI music with Sound Blaster digital audio. In such a case, there are often two separate menus to
configure.
Some games allow you to set the MIDI port address and IRQ for music and sound. These settings should
correspond to the values displayed by
SBECFG.EXE
or the Resources tab page of the Creative Sound
Blaster Live! SB16 Emulation Properties dialog.
Other games offer MPU-401/Roland (General MIDI or MT-32/LAPC-1) as an option. Often these games
allow you to set the MIDI port address. They must match the MIDI address in the Resources list on the
Resources tab page of the Creative Sound Blaster Live! SB16 Emulation Properties dialog. The same
values can be found under “MPU-401 (General MIDI, Roland MT-32/LAPC-1) Emulation,” displayed by
SBECFG.EXE
in MS-DOS mode. Remember to enable the MT-32 MIDI patch with the
SBEMIXER
program if you select Roland
MT-32
or
LAPC-1
for music.
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Most MS-DOS games offer a menu choice for sound when they start up. If you have a choice between
General MIDI and
MT-32
, always choose General MIDI, since it provides the best sound quality. If you
need to use
MT-32
, you must first switch from the General MIDI instrument set (the default) to the
MT-32
instrument set using
SBEMIXER
. Switch back to the General MIDI set when you are finished using the
MT-32
instrument set.
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Sound Blaster Live! supports Sound Blaster, Sound Blaster Pro, Sound Blaster 16, and Adlib digital audio
emulation. If an application provides all these as options, specify the choices in this order:
1. Sound Blaster 16
2. Sound Blaster Pro
3. Sound Blaster
4. Adlib