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16 3D Blaster™ RIVA TNT2™ M64
2D Features
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High performance 128-bit 2D/GUI/DirectDraw acceleration
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Accelerated primitives include BLT, indexed DIB color translation, transparent BLT,
stretch BLT, points, lines, polylines, polygons, fills, patterns, arbitrary rectangular
clipping and fast text rendering hardware font cache
•
Pipeline optimized for multiple color depths including 32, 24, 16, 15, and 8 bits
per pixel
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Fast 32-bit VGA/SVGA support
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Multi-buffering (Double, Triple, Quad buffering) for smooth animation and video playback
Video Support
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Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo
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X and Y smooth up and down scaling with filtering
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Per-pixel color keying
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Multiple video windows with hardware color space conversion and filtering (YUV 4:2:2
and 4:2:0)
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Video port supports ITU-CCIR 565
Specifications
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AGP version 1.0 with 2X data transfer
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VESA DDC 2B + DPMS
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Single slot 2D, 3D graphics, and video accelerator
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NVIDIA RIVA TNT2 Model 64 graphics engine
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Integrated 300 MHz RAMDAC supporting up to 1920x1200 in true color
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MPEG-1, MPEG-2, and full-motion video acceleration/assistance
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Full Plug and Play compliant