After having followed the preceding steps, turn on the projector via the
power
button. upon powering up, the projector will
perform a reset on all its motor, allowing them to be correctly aligned.
Software version
Three software systems are located within the projector, located in the display pcb
“
D
”
and the master pcbs
“
A
”
and
“
B
”
.
Upon powering up, the display of the projector will for a few seconds show the software versions installed in the unit.
For example, the
Fiera
575 EB
may show:
D 1.30
(display software
“
D
”
version 1.30)
M 3.15
(master software
“
M
”
version 3.15)
DMX reception
After having displayed the software versions, the projector will perform a reset and, following this, the display will stay on in a
fixed mode, indicating that the fixture is correctly receiving
DMX 512
signal.
If the display flashed, the projector is not receiving signal. Check the operation of your controller and your cabling.
turning on the projector with no dmx signal present
After having displayed the software versions, the projector will perform a reset and, following this, the display will flash, indica-
ting that the fixture is not receiving
DMX 512
signal.
Each projector utilises
8
of
DMX 512
signal for complete control.
(see section
12. DMX 512 signal functions
for more
comprehensive information)
DMX addressing
To ensure that each projector accesses the correct signal, it is necessary to correctly address each fixture. Any num-
ber between 1 and 505 can be generated via the multifunction panel of the Fiera
575 EB
.
This procedure must be carried out on every
Fiera
575 EB
.
When initially powered up, each projector will show
A001
which indicates
DMX
address
1
; a projector thus addressed
will respond to channels
1
though
8
of your
DMX 512
controller. A second projector should be addressed as
9
, a third as
17
and so on until the final
Fiera
575 EB
, in relation to the number of channels addressable by your controller.
altering the dmx address
1) Press the
+
or
-
until the required
DMX
address is located. The display panel will flash, indicating that the currently
displayed address is not recorded.
2) Press the
enter
button to confirm your selection; the display panel will stop flashing and the fixture will now respond to the
newly assigned
DMX 512
address.
3) To gain an understanding of the functions of each channel of
DMX 512
, we recommend that you read section
12. DMX 512 ope-
ration
Important Note
: holding down the
+
or
-
buttons will cause the display to scroll quickly through the channel numbers at an
increased speed, allowing a faster selection to be effected.
m
en
u
m
enu
en
ter
en
te
r
+
+
function display /
function display
A O O 1
10 DMX addressing
m
en
u
m
enu
en
ter
en
te
r
+
+
function display /
To change DMX address use (
+
) and (
--
); to record press
(enter). To select a function press (
menu
).
To escape a function press (
menu
) twice.
To change DMX address use (
+
) and (
--
);
to recor
d press (enter). T
o select a function
press (
menu
). To
escape a function press (
menu
) twice.
function display
A O O 1
9. Powering up
31
English