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Multiverse SHoW ID Example:
9
3
0
2
Prefix
Data Rate
Band
Hop Pattern
9
900MHz Multiverse
Faster data rates provide more
DMX universes. Slower data
rates travel longer distances and
provide more immunity to
interference.
900MHz:
Universes
Range
1
1
20
00’ Outdoor
300’ Indoor
2
2
2000
’ Outdoor
300’ Indoor
3
4
5
00’ Outdoor
300’ Indoor
Specifies which sections
of the wireless band the
frequency hopping
utilizes.
0
Use full range of the
900MHz band.
1
Use only low band
channels.
2
Use only mid band
channels (available for
Data Rate 1 only).
3
Use only high band
channels.
5
Adaptive hopping.
Avoids busy channels
by analyzing
spectrum.
If multiple wireless
systems need to operate
with the same data rate
and band this value will
change the hopping
pattern to minimize
overlapping between the
two systems. Can be any
number from 0
– 9 (not all
bands have all Hop
Patterns).
Note: Not all combinations of digits are possible and unused numbers are reserved for future use.
The factory default SHoW IDs are 9250 (for Radio A) and 9251 (for Radio B),
which allows a four-universe broadcast.
Note: Multiverse Transmitter does not utilize SHoW DMX Neo SHoW IDs.
Note that transmitting more universes may require shorter broadcast distances, as does achieving
the highest fidelity levels that may be required for direct view pixel chases, and both concepts are
heavily dependent on spectrum traffic around you.
Your show may not require multiple universes, or the use of both of the 900MHz radios together.
If that is the case, just follow the instructions on page 8 for your chosen radio setup.
You can run a quick test using your proposed SHoW ID to check the
received signal quality at your receiving Multiverse Nodes (receivers) by
using RDM to view to view the “Sensors” tab on your Nodes. They will look
like this (although your signal quality will vary according to your conditions).
Signal quality of 85% or higher will achieve good fidelity, and signal quality of
even 40-50% will often provide adequate fidelity. See page 11 for more
information on setting up Multiverse Nodes as receivers.