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ADOBE PHOTOSHOP ELEMENTS 2.0
User Guide
Overlay
Multiplies or screens the colors,
depending on the base color. Patterns or colors
overlay the existing pixels while preserving the
highlights and shadows of the base color. The base
color is mixed with the blend color to reflect the
lightness or darkness of the original color.
Soft Light
Darkens or lightens the colors,
depending on the blend color. The effect is similar
to shining a diffused spotlight on the image.
If the blend color (light source) is lighter than
50% gray, the image is lightened as if it were
dodged. If the blend color is darker than 50% gray,
the image is darkened as if it were burned in.
Painting with pure black or white produces a
distinctly darker or lighter area but does not result
in pure black or white.
Hard Light
Multiplies or screens the colors,
depending on the blend color. The effect is similar
to shining a harsh spotlight on the image.
If the blend color (light source) is lighter than
50% gray, the image is lightened as if it were
screened. This is useful for adding highlights to an
image. If the blend color is darker than 50% gray,
the image is darkened as if it were multiplied. This
is useful for adding shadows to an image. Painting
with pure black or white results in pure black or
white.
Vivid Light
Burns or dodges the colors by
increasing or decreasing the contrast, depending
on the blend color. If the blend color (light source)
is lighter than 50% gray, the image is lightened by
decreasing the contrast. If the blend color is darker
than 50% gray, the image is darkened by increasing
the contrast.
Linear Light
Burns or dodges the colors by
decreasing or increasing the brightness, depending
on the blend color. If the blend color (light source)
is lighter than 50% gray, the image is lightened by
increasing the brightness. If the blend color is
darker than 50% gray, the image is darkened by
decreasing the brightness.
Pin Light
Replaces the colors, depending on the
blend color. If the blend color (light source) is
lighter than 50% gray, pixels darker than the blend
color are replaced, and pixels lighter than the
blend color do not change. If the blend color is
darker than 50% gray, pixels lighter than the blend
color are replaced, and pixels darker than the
blend color do not change. This mode is useful for
adding special effects to an image.
Difference
Looks at the color information in each
channel and subtracts either the blend color from
the base color or the base color from the blend
color, depending on which has the greater
brightness value. Blending with white inverts the
base color values; blending with black produces no
change.
Exclusion
Creates an effect similar to but lower in
contrast than the Difference mode. Blending with
white inverts the base color values. Blending with
black produces no change.
Hue
Creates a result color with the luminance and
saturation of the base color and the hue of the
blend color.
Saturation
Creates a result color with the
luminance and hue of the base color and the
saturation of the blend color. Painting with this
mode in an area with zero saturation (a neutral
gray area) causes no change.