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ADOBE FRAMEMAKER 6.0
Facet Formats for Graphics
Facet data
The remaining lines contain the facet data. Each line begins with an ampersand (&).
The end of the data for a facet is marked by the beginning of a new facet. Thus, a line with a new facet name
signals the end of the previous facet data.
The end of the last facet in the graphic inset is marked by the following line:
=EndInset
Unsigned bytes
If the facet data contains a backslash character, another backslash precedes it as an escape character. For
example, if the data contains the string
x\yz
, the facet contains
x\\yz
.
Within the facet data, nonprintable ASCII characters or non-ASCII bytes (greater than
7f
) are represented
in hexadecimal.
Any section of data represented in hexadecimal is preceded and followed by the characters
\x
. For example,
the following FrameImage facet contains data represented in hexadecimal, which is enclosed between two
sets of
\x
characters:
=FrameImage
&%v
&\x
&59a66a95
&00000040
...
&0000FC0001FC0000
&\x
=EndInset
Integer data
The integer data type stores integer values in a facet. For example, the
fmbitmap
program stores the dimen-
sions of the graphic, the x-coordinate of the hot spot, and the y-coordinate of the hot spot as integer data
in a facet:
=Data.facet
&%i
&64
&64
&-1
&-1
Summary of Contents for FRAMEMAKER 6.0
Page 1: ...MIF Reference Online Manual FrameMaker 6 0 Adobe ...
Page 15: ...15 ADOBE FRAMEMAKER 6 0 Introduction ...
Page 159: ...159 ADOBE FRAMEMAKER 6 0 MIF Book File Statements ...
Page 232: ...232 ADOBE FRAMEMAKER 6 0 MIF Asian Text Processing Statements ...
Page 252: ...252 ADOBE FRAMEMAKER 6 0 Examples ...