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USING FLASH CS4 PROFESSIONAL
Using imported artwork
Supported file formats for vector or bitmap files
Flash can import different vector or bitmap file formats depending on whether QuickTime 4 or later is installed on
your system. Using Flash with QuickTime 4 installed is especially useful for collaborative projects in which authors
work on both Windows and Macintosh platforms. QuickTime 4 extends support for certain file formats (including
PICT, QuickTime Movie, and others) to both platforms.
You can import the following vector or bitmap file formats into Flash 8 or later, regardless of whether QuickTime 4 is
installed:
You can import the following bitmap file formats into Flash only if QuickTime 4 or later is installed:
Import FreeHand MX files
You can import FreeHand files in version 7 or later directly into Flash. FreeHand is a good choice for creating vector
graphics for import into Flash, because you can preserve FreeHand layers, text blocks, library symbols, and pages, and
choose a page range to import. If the imported FreeHand file is in CMYK color mode, Flash converts the file to RGB.
File type
Extension
Windows
Macintosh
Adobe Illustrator (version 10 or earlier)
.ai
•
•
Adobe Photoshop
.psd
•
•
AutoCAD
®
DXF
.dxf
•
•
Bitmap
.bmp
•
•
Enhanced Windows Metafile
.emf
•
FreeHand
.fh7, .fh8, .fh9, .fh10, .fh11
•
•
FutureSplash Player
.spl
•
•
GIF and animated GIF
.gif
•
•
JPEG
.jpg
•
•
PNG
.png
•
•
Flash Player 6/7
.swf
•
•
Windows Metafile
.wmf
•
•
File type
Extension
Windows
Macintosh
MacPaint
.pntg
•
•
PICT
.pct, .pic
• (As bitmap)
•
QuickTime Image
.qtif
•
•
Silicon Graphics Image
.sgi
•
•
TGA
.tga
•
•
TIFF
.tif
•
•
Updated 5 March 2009