Non-Sound Decoder MX600 - MX638 and Sound Decoder MX640 - MX659 Page 41
MENU Random-SOUND
.
Z2 --- SAMPLE ---
((((( play ((((( prev ((((( next
CLEAR --- GROUP ----
((((( + end ((((( prev ((((( next
----- LOOP ----- STORE
((((( still ((((( cruise (((( + end
MENU Switch-SOUND
.
S1 --- SAMPLE ---
((((( play ((((( prev ((((( next
CLEAR --- GROUP ----
((((( + end ((((( prev ((((( next
----- LOOP ----- STORE
((((( still ((((( cruise (((( + end
…. the last stored sound group is reached (with F4 or F5); use the appropriate key (F4 or F5) to scroll
in the opposite direction.
…. play-back attempted (with F0) but no sound sample is available,
…. a wrong key is pressed.
The
“confirmations jingle”
is played after ending the allocation procedure with F3 or F8.
Allocation of sound samples to the random generators
Z1…Z8:
MX640 decoders provide 8 simultaneously playing random sound generators. The timing of them is
determined by CV’s; see “CV table” from CV #315.
A sound sample can be added to each random generator from the pool of samples in the decoder.
The
allocation procedure
for random sound
is initiated with a “Pseudo-Programming” in operations
mode programming:
CV #300 = 101
for random generator Z1
(Z1 has special logic incorporated for the compressor
and should therefore always be used for that)
CV #300 = 102
for random generator Z2
CV #300 = 103
for random generator Z3
etc.
.
Depends on entry: Z1 . . . Z8
The function keys have the following special meaning
during the selection procedure!
The meaning and action of the function keys is the same as for function sounds (see above):
F0
=
play: playback
F1, F2
=
prev, next: playback of previous or next sound sample
etc.
but
F6
=
still:
If F6 is active when ending the allocation procedure, the sound sample is played as
random sound at standstill only (default).
F7
= cruise:
If F7 is active when ending the allocation procedure, the sound sample is played
as random sound when the locomotive is moving.
The allocation procedure for random sound is the same as for function sound!
Allocation of sound samples to switch inputs S1 and S2:
The MX640 has 3 switch inputs available, of which two (“1” & “2”) are freely available to the user while
one (“3”) is usually reserved for a cam sensor input; which can also be used for other inputs if not
used for a cam sensor (i.e. the virtual cam sensor is used instead). These inputs can accept reed
switches, optical or hall-
effect sensors and similar; see chapter 8: “Connecting speaker, cam sensor”.
A sound sample can be allocated to each switch input, from the pool of stored samples in the decod-
er; playback times can be set with the help of CV’s #341, 342 and 343, see CV table.
The switch input
allocation procedure
is initiated with the operations mode Pseudo-Programming
CV #300 = 111
for switch input S1
CV #300 = 112
for switch input S2
CV #300 = 113
for switch input S3
and so on…
.
Depends on entry: S1…S4
The function keys have the following special meaning
during the selection procedure!
The meaning and action of the function keys is the same as for function sounds (see above):
F0
=
play: playback
F1, F2
=
prev, next: playback of previous or next sound sample
etc.
ZIMO MX31/MX32 key arrangement:
(((((
1
F0
(((((
2
F1
(((((
3
F2
(((((
4
F3
(((((
5
F4
(((((
6
F5
(((((
7
F6
(((((
8
F7
(((((
9
F8
ZIMO MX31 key arrangement:
(((((
1
F0
(((((
2
F1
(((((
3
F2
(((((
4
F3
(((((
5
F4
(((((
6
F5
(((((
7
F6
(((((
8
F7
(((((
9
F8