JesterML Operating Manual
Glossary
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73-406-00 Issue 1.0
Contrast
The difference between the dark areas and the light areas on the LCDs. This can be
customised in Setup.
Copy
In PROGRAM mode, a chase or a scene can be copied by first loading it using the
EDIT button, and then saving it elsewhere using the PROGRAM button.
Crossfade
A transition between one scene and another, over a pre-defined time.
Cue
A cue is another name for a memory.
Cue Stack
See
Playback
.
Cursor
The arrow keys on the front panel of the JesterML are cursor buttons. They allow
you to navigate around the Main LCD and monitor, and to adjust things.
DBO
See
Blackout
.
Demux
A device which splits a DMX signal into analogue control signals, for use with older
generation dimmers.
Desk
A commonly used name for the lighting control equipment. Also sometimes known
as board or console.
Dimmer
A device which takes a control signal and turns it into a dimmed mains voltage for
controlling the brightness of a standard filament lamp. The brightness control
channel on a moving light is often called the Dimmer, even though the dimming
method may involve the action of mechanical shutter blades.
DIN
Deutsches Institut für Normung e.V. The
MIDI
standard specifies the use of
180degree 5 pin DIN plugs.
Dipless
The fades on the JesterML are processed so that there will not be a ‘dip’ in the
brightness of a channel when crossfading from one scene to another.
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