JesterML Operating Manual
Run Mode
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73-406-00 Issue 1.0
Run Mode
Introduction
Run Mode on the desk is used to replay the previously recorded memories,
submasters (JesterML24 only) and palettes. The programmed memories are stored
in a stack and can be replayed one at a time in ascending numerical order. This
allows the complete show to be replayed in order, simply by pressing the
PROGRAM/GO button. The cursor buttons can also be used to select a particular
memory, which can then be output by pressing the PROGRAM/GO button. The Main
LCD shows the current and next memory to be output.
The crossfade time, chase speed and attack can be adjusted using the various front
panel controls. The brightness output levels are determined by the programmed
levels in the memory, the MEMORY MASTER and the GRAND MASTER.
The brightness levels in a Submaster (JesterML24 only) are controlled directly by the
submaster and the GRAND MASTER – fixture parameter (LTP) channels are
triggered when the submaster fader is raised above 5%.
Run Mode Controls and Displays
PRESET A AND PRESET B (JesterML24 only)
There are 12 PRESET A faders which control individual channels 1 -12. There are 12 PRESET B
faders which control submasters.
CHANNEL FLASH BUTTONS (JesterML24 only)
The 12 CHANNEL FLASH buttons corresponding to PRESET A are used to flash presets 1-12 or 13-
24, depending on the Page A setting.
The 12 CHANNEL FLASH buttons corresponding to PRESET B are used to flash submasters 1-12 or
13-24, depending on the Page B setting.
By selecting SPECIAL, these buttons can be disabled, or switched to SOLO mode.
A MASTER AND B MASTER
The A MASTER is used to control the maximum output level from the PRESET A faders. The B
MASTER fader is inactive in RUN mode.
MEMORY MASTER
The MEMORY MASTER fader is used to control the output level of the brightness channels in the
current memory in the stack.
FADE TIME
The fade time setting (set using the wheels when SPECIAL is selected) is used for several things in
RUN Mode: To determine the rate at which the current memory will fade out and next memory fade in
when the PROGRAM/GO button is pressed, and to determine the fade time of submasters
(JesterML24 only) and the PRESET A master. Palettes are replayed instantly (Snap) without a fade
time.
Main LCD
The Main LCD shows details of the current and next memory to be output. If a submaster is selected
(JesterML24 only) then the name of that submaster will be displayed.
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