Internal Memory
MOTIF XF Reference Manual
34
Basic Str
uct
ur
e
Basic Oper
ation
Connections
Basic Section
Internal Memory
As you use the MOTIF XF, you will create many different kinds of data, including Voices, Performances, Songs, and Patterns.
This section describes how to maintain the various types of data and use the memory devices/media for storing them.
Internal Memory
Below are explanations of the basic terms related to
memory. Refer to the diagram on the next page for details
about data handled via the following memory types.
Flash ROM
ROM (Read Only Memory) is memory designed
specifically for reading out of data, and as such data
cannot be written to it. Unlike conventional ROM, Flash
ROM can be overwritten—allowing you to store your own
original data. The contents of Flash ROM are maintained
even when the power is turned off.
DRAM / SDRAM
RAM (Random Access Memory) is memory designed
specifically for data writing and data reading operations.
The MOTIF XF is equipped with two types of RAM: DRAM
(Dynamic RAM) and SDRAM (Synchronous Dynamic
RAM). The created data stored on DRAM and SDRAM is
lost when the power is turned off. Because of this, you
should always store any data residing in DRAM to the USB
storage device or the computer connected to the network
before turning off the power.
Regarding the Samples (obtained via the Sampling feature)
on SDRAM, you should copy them to the optional Flash
Memory Expansion Module (FL512M/FL1024M) as
Waveforms, allowing you to recall them quickly.
Flash Memory Expansion Module (optional
FL512M/FL1024M)
The sample obtained via the Sampling function can be
stored as a Waveform by installing the optional Flash
Memory Expansion Module FL512M/FL1024M to the
MOTIF XF. The sample on the Flash Memory Expansion
Module will be maintained even if the power is turned off
and can immediately be called up as a Waveform. This is
convenient when using a User Voice containing a
Waveform to which the Sample created via the Sampling
function has been assigned.
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The optional FL512M/FL1024M can handle only the Waveform
data.
Edit Buffer and User Memory
The edit buffer is the memory location for edited data of
these types: Voice, Performance, Master, Song Mixing, and
Pattern Mixing. Data edited in this location will be stored to
the User Memory.
If you select another Voice, Performance, Master, Song, or
Pattern, the entire contents of the edit buffer will be
rewritten with the newly selected Voice/Performance/
Master/Song Mixing/Pattern Mixing data. Make sure to
store any important data before selecting another Voice,
etc.
Edit Buffer and Recall Buffer
If you’ve selected another Voice/Performance/Song/Pattern
without storing the one you were editing, you can recall
your original edits, since the edit buffer’s contents are
stored in backup memory.
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Keep in mind that the recall buffer is not available in the Master
Edit mode.