LS9 Editor Owner’s Manual
46
F
FILE
This list shows the contents of the data in the library file you opened using the OPEN button (
1
). The list
includes the following items.
G
No. (Number)
This column indicates the number of each item in the library.
H
TITLE
This column indicates the title assigned to each library item. You can also double-click this area and edit the title.
I
READ ONLY
Read-only data is indicated by an “R” in this column. It cannot be overwritten, nor can its title be edited.
J
TYPE
This column indicates the effect type.
In the case of dynamics, there is also an indication of the dynamics processor(s) of this channel into which each
library item can be recalled. Only library items with an indication of “1” can be recalled to DYNAMICS 1, and
only library items with an indication of “2” can be recalled to DYNAMICS 2. Data for which neither “1” or “2” is
shown cannot be recalled to that channel.
For EQ, this indicates TYPEI or TYPEII.
K
DYNAMICS (DYNAMICS page only)
Select which of the two dynamics processors will be subject to the Store or Recall operation.
L
RACK No. (Rack selection) (Effect/GEQ page only)
Select which rack will be subject to the Store or Recall operation.
HQ Pitch and Freeze cannot be recalled to an effect module mounted in Rack 6 or Rack 8.
M
INTERNAL DATA
This area shows the LS9’s scene memory contents. The items displayed are the same as in the FILE list (
6
).
As desired, you can copy single or multiple data between the FILE list and the INTERNAL DATA list, and copy or
move them to a different location within a list.
N
O
P
Q
7
8
9
J
M
6
K
L
(DYNAMICS page only)
(Effect/GEQ page only)
NOTE