Trouble recovery
144
TIP:
Because the port and starboard engines op-
erate at the same engine speed when the sin-
gle lever mode or DRiVE mode is activated,
the difference in the amount of throttle for the
engines cannot be used to steer the boat.
Jump-starting
WARNING
Severe injury or death may result if you ig-
nore any of the following:
If the blowers will not operate, ventilate
the engine compartment by opening the
engine hood for several minutes before
attempting a jump-start.
Do not connect the negative (–) jumper
cable to the negative (–) terminal of the
dead battery. Sparks could ignite bat-
tery or fuel vapors, which could cause
an explosion.
If the boat battery runs down, the engines
can be started in an emergency using a 12-
volt booster battery and jumper cables.
To connect the jumper cables:
(1) Connect the positive (+) terminal of the
dead battery to the positive (+) terminal
of the booster battery with the positive
(+) jumper cable.
(2) Connect one end of the negative (–)
jumper cable to the negative (–) terminal
of the booster battery.
(3) Connect the other end of the negative (–)
jumper cable to an engine hanger.
NOTICE:
Be sure all connections are
secure and correct before attempting
to start the engines. Any wrong con-
nection may damage the electrical
system.
1
Negative (–) jumper cable
2
Positive (+) jumper cable
3
Engine hanger
4
Booster battery
5
Start battery
(4) Start the engines, and then disconnect
the jumper cables by reversing the above
steps.
NOTICE:
Do not turn the main
switch key or push the “START/STOP”
button for more than 5 seconds. If the
engine does not start in 5 seconds, re-
lease the main switch key or
“START/STOP” button and try again
after 15 seconds. Continuous crank-
ing for more than 5 seconds will dis-
charge the battery and the engines
will not start. The starter motors may
also be damaged if they are engaged
continuously for more than 5 seconds.
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