030-300198 Rev. D
110
March 2003
WireSpeed Dual Connect NAT Router
User Guide
Application/Game
Port/Protocol
UDP 2093
UDP 12201
TCP 12300
UDP 2135
UDP 2139
TCP/UDP 28900
mIRC Chat
6660-6669 TCP
Motorhead Server
16000 TCP/UDP, 16010-16030 TCP/UDP
MSN Game Zone
6667 TCP, 28800-29000 TCP
MSN Game Zone (DX 7 & 8 play)
6667 TCP, 6073 TCP, 28800-29000 TCP, 47624 TCP,
2300-2400 TCP/UDP
MSN Messenger
6891-6900 TCP, 1863 TCP/UDP, 5190 UDP, 6901
TCP/UDP
Napster 6699
TCP
Need for Speed 3, Hot Pursuit
1030 TCP
Need for Speed, Porsche 9442
UDP
Net2Phone 6801
UDP
NNTP 119
TCP/UDP
Operation FlashPoint
47624 UDP, 6073 UDP, 2300-2400 TCP/UDP, 2234 TCP
Outlaws 5310
TCP/UDP
Pal Talk
2090-2091 TCP/UDP, 2095 TCP, 5001 TCP, 8200-8700
TCP/UDP, 1025-2500 UDP
pcAnywhere host
5631 TCP, 5632 UDP, 22 UDP
Phone Free
1034-1035 TCP/UDP, 9900-9901 UDP, 2644 TCP, 8000
TCP
Quake 2
27910 UDP
Quake 3
27660 UDP
Each computer playing QuakeIII must use a different port
number, starting at 27660 and incrementing by 1. You'll
also need to do the following:
1. Right click on the QIII icon
2. Choose "Properties"
3. In the Target field you'll see a line like "C:\Program
Files\Quake III Arena\quake3.exe"
4. Add the Quake III net_port command to specify a unique
communication port for each system. The complete field
should look like this: "C:\Program Files\Quake III
Arena\quake3.exe" +set net_port 27660
5. Click OK.
6. Repeat for each system behind the NAT, adding one to
the net_port selected (27660,27661,27662)
Quicktime 4/Real Audio
6970-32000 UDP, 554 TCP/UDP
Rainbow Six & Rogue Spear
2346 TCP
RealOne Player
TCP - 554, 7070 to 7071
UDP - 6970 to 7170
Real Audio
6970-7170 UDP
Return To Castle Wolfenstein
Default -27960 TCP/UDP
UDP - 27950 to 27980
Roger Wilco
TCP/UDP 3782
UDP 3783 (BaseStation)
ShoutCast Server
8000-8005 TCP
Spinner Radio/Netscape Music
TCP - 554
SSH Secure Shell
22 TCP/UDP