F4 COPY
This is accessed from the initial
Pattern Edit
page, to copy a whole existing Pattern (or
Part
of it) to the Pattern being edited.
Note:
If the Pattern being modified already has some tracks recorded, then the source tracks or
Parts
must have the same time signature and
the same length in beats as the destination tracks. The copy function is used to define not only the original
Part
but also the track within the
Part
to be copied. Page
F4 Copy
appears as follows:
F1 Source:
This is used to specify the memory location from which the file to be copied is selected, amongst Custom (in Flash RAM)
and Pattern by pressing
F1 Source
again. Immediately underneath is the number of the source Style. To change the Style
to be copied, simply enter the number of the Style using the numeric keypad (
STYLES
push buttons).
F3 Part:
This is used to specify the
Part
to be copied by pressing
F3 Part
repeatedly. Included are Global, Intro 1, 2, 3, Ending 1,
2, 3, Fill In 1, 2, 3, 4 (Break). Arrange A, B, C, D. If
Global
is selected all the
Parts
of one Style will be copied.
F4 Tracks:
When
F3 Part
is any other than
Global
, the track to be copied can also be specified, amongst Drums, Chord 1, 2, 3,4, 5
and Drums 2.
F5 Escape:
This is used to return to the
Pattern Edit
page.
F6 Destination:
This provides information on the destination Pattern. This is usually the currently selected Pattern and it cannot be
modified unless you exit
F4 Copy
and load a new Pattern for editing.
F8 Destination Part:
When selecting a
Part
of which a number of variations are available, you can modify the destination
Part
provided that
it matches the original one. Thus, for example, if the source
Part
is Arrange A, you could choose not only Arrange A as
destination but also B, C and D. The same applies to Intro, Ending and Fill In. To select a different
Part
press the func-
tion push button
F6 Destination Part
repeatedly.
F9 Destination Track:
If a Chord track has been selected in
F4 Tracks
, you can copy it to a different Chord track than the original one, as
explained for
F6 Destination Part
. To select a different Chord track, press function push button
F7 Destination Track
repeatedly.
F10 Save:
This is used to confirm and to save the copy procedure set with the parameters as indicated above.
F5 REMAP
This function allows you to modify the order of the Patterns within the Pattern bank. The page shows the list of the Patterns stored in RAM, to
each of which a three digits position number is assigned. With
F9 Select
and using the
/-
push buttons you can select the Patterns
according to the desired order. Next to those selected, the new position number will appear. After having terminated the selection, press
F10
Save
to confirm the operation. Pressing F8 Clear you restore the original positions,
F5 Escape
takes you back to the initial page of Pattern Edit.
F6 DELETE
Deletes Patterns from the Flash RAM bank.
F9 Select
allows you to select one or a number of Patterns to delete from those stored in the bank.
F10 Execute
confirms and deletes the selected Pattern(s), while
F5 Escape
takes you back to the original page of Edit Pattern.
F7 DISK SAVE
Allows you to save on the presently activated disk, one or a number of Patterns as single files having the extension .PAT.
F9 Select
allows you
to select the Pattern to be saved among those present in the Pattern bank.
F10 Execute
saves the Pattern while
F5 Escape
takes you back to
the main page of
Edit Pattern
.
VEGA
46
Pattern Edit
Содержание Ketron
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