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Sun Expert3D Graphics Card Installation Guide • September 2000
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OpenGL operations
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Points (2D, 3D, wide)
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Vectors (2D and 3D lines and line strips; wide, stippled)
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Polygons (triangles, triangle strips, quads, quad strips, polygons, point/line
polygon mode)
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Antialiased points, vectors, and polygons
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Image support (multiple formats, zoom, bilinear scaling, color matrix, color
tables)
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Alpha operations
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Scissoring
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Window clipping
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Masking
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Fogging (linear, exponential, exponential
2
, user-defined)
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Texture mapping (point, bilinear, trilinear, multiple internal formats)
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Stencil operations
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Dithering
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Rich set of blending operations
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Fast window clears
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Fast window-mode double buffering
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Frame-sequential stereo support
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Extensive support of OpenGL extensions
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Imaging extensions such as pixel buffer, color table, color matrix, and
convolution
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Blend extensions such as blend color, blend minmax, and blend function
separate
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Texture extensions (edge clamp, border clamp, LOD clamp, generate mipmap)
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Texture color table
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Post-texturing specular
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Stencil operation wrap
Содержание Sun Expert3D
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