5. Select the destination
BANK
that contains the scene memory to record onto using
the
BANK UP/DOWN
buttons.
6. Press the desired
SCENE
button to complete copy. All LEDs will blink.
10.3. Delete a Scene
1. Press and hold the
PROGRAM
button to enter programming mode.
2. Select the
BANK
that contains the scene to be deleted by using the
BANK UP/
DOWN
buttons.
NOTE: When deleting a scene the physical location is not removed, however,
all 192 DMX channels available to the scene will be set to value 0.
3. Press and hold the
AUTO/DEL
button.
4. Press the
SCENE
button that corresponds to the scene you want to delete. All
LEDs will blink.
10.4. Delete all Scenes
Turn off the console.
Press and hold the
PROGRAM
button and the
BANK DOWN
button while turning
on power to the controller.
CAUTION! This process is irreversible. All scenes with data will be set to 0.
11. PLAYBACK
11.1. Running in Sound Mode
1. Press the
MUSIC/BANK COPY
button until the
MUSIC
LED turns on.
NOTE: In the Sound mode, programs will be triggered by the sound using its
built-in microphone.
2. Select the program
BANK
to run in sound active mode using the
BANK UP/
DOWN
buttons.
3. Alternatively you can press a single
CHASE
button (
1 - 6
) or several
CHASE
but-
tons in sequence and all selected chases will loop in the selected order.
NOTE: Multiple chases selected will loop and run in the order originally se-
lected.
22
ENGLISH
SCENEMAKER 1216 PRO USB User manual
Содержание Scenemaker 1216 Pro USB
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