Chapter 3 Using the Unit as a Player in an Editing System
Chapter 3
Using the Unit as a Player in an Editing System
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Adjusting the IN point
If the actual edited point does not accurately coincide with the preset
editing point, perform the fine adjustment of the edit timing using the
SETUP menu of the editing control unit. This improves the editing
accuracy.
1
Display the item 301 (302) [401 as player 1, 402 as player 2] DEVICE
TYPE PLAYER1 (DEVICE TYPE PLAYER2) in the SETUP menu,
and set it from DISABLE to ENABLE.
2
Repeat editing several times and check the shift of the editing point;
that is, count the number of frames to be adjusted.
Note
The editing result may differ between DISABLE and ENABLE
settings of SETUP menu item 301 (302) [401 as player 1, 402 as
player 2]. Be sure to check the editing result after changing the setting
to ENABLE.
3
Set the SETUP menu item 301 (302) [401 as player 1, 402 as player 2]
from BYTE 01 to BYTE 10, and calculate the adjustment value.
How to calculate the adjustment value
If the actual IN point shifts forward to the IN point preset on the player
08 (default setting) + number of frames obtained in step
2
Example: To adjust 5 frames
08 + 05 = 0D
Adjustment value is calculated in hexadecimal.
If the actual IN point shifts backward to the IN point preset on the
player
08 (default setting) – number of frames obtained in step
2
Example: To adjust 5 frames
08 – 05 = 03
Preset editing
points
Adjustment value
IN point
IN point
OUT point
OUT point
Actual editing
points
Adjustment value
IN point
IN point
OUT point
OUT point
Preset editing
points
Actual editing
points
(Continued)
Содержание DSR-40
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