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7 Advanced
DHCP Host Name
This name is sent in the DHCP request. If the field is empty a name will
be generated based on the mac address. This enables the devices IP to be
identified from the DHCP server list.
Web Server Port
The port on which the web server is accessed. Default is 0, which in this
case means port 80.
HTTP Proxy URL
A proxy server can be set up between the web browser and the HTTP server
to act as a
go-between. The main reason for this it can provide content filtering and
can cache responses, meaning subsequent requests for the same content
can be sent directly. The PS-PLAY and PS-AMP can connect to the internet
through a proxy server for http functionality.
User Agent
When connecting to a HTTP/IceCast/Shoutcast server a user agent string is
sent.
Streaming Settings
Stream Check Period
The duration of time that a higher priority stream has to return, before
it resumes the output from a lower priority stream. To prevent frequent
switching from an intermittent network, the value is multiplied by 4 on
every subsequent drop out. Note that files being played from USB behave
differently.
Check Period Limit
The highest value that the stream check period can reach.
RTP Delay
This is the processing delay between the decoder input and output. The
delay should be set large enough to cover any network problems. For MP3 a
value of 600ms is recommended. Other common values are:
MP3
600ms
uLaw/ALaw 8kHz mono
444ms
PCM 8kHz mono
444ms
uLaw/ALaw 12kHz mono
316ms
PCM 12kHz mono
316ms
uLaw/ALaw 24kHz mono
188ms
PCM 24kHz mono
188ms
uLaw/ALaw 32kHz mono
156ms
PCM 32kHz mono
152ms
PCM 44.1kHz mono
110ms
PCM 44.1kHz stereo
79ms
PCM 48kHz stereo
72ms
Maximum delay is determined by the bit rate of the audio stream & the
buffer size (64kB).
USB Backup
This option allows you to choose whether a track is interrupted or allowed
to finish when swapping back to a higher priority stream from the USB
backup stream. Select ‘play complete file’ to allow the current track to
finish.
URL Behaviour
Refresh
The stream target is usually scanned once before playing. If ‘periodic’ is
chosen, the PS-PLAY/PS-AMP will scan throughout the playout too. This
is useful if the stream is from a server-based play list which is dynamic,
meaning the content could change. Please note, use ‘Once’ if there is
limited bandwidth or the server is restricted to one connection per client.