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OTHER CONTROLS
Limiter
The Realiser includes a peak limiter which can be engaged to avoid clipping or to protect headphones
and listeners. The limiter looks ahead at the signal, and if the level is about to reach the threshold, the
output level is temporarily reduced, and then allowed to rise again slowly.
To adjust the limiter, press
MENU
, then
METR
. The screen will say:
LEVEL METER SETUP
PHASE METER SETUP
DROP METER SETUP
> HP LIMITER SETUP
The cursor should be on
HP LIMITER SETUP
; if it is not, use the ^ and
v
keys to place it there.
Press
OK
and the screen will say:
HP LIMITER CONFIG
> MAX LEVEL:OFF
RELEASE: 30 ms
MAX LEVEL
adjusts the threshold in increments of 1 dB from
OFF
(default) to
-31 dBFS
.
RELEASE
adjusts the release time constant. The values are
30 ms
,
60 ms
,
90 ms
,
120 ms
,
150 ms
,
180 ms
,
210 ms
,
and
EE
;
EE
disables the release adaptation.
The limiter setting applies only to the preset currently selected. To save it, re-save the preset.
Global delay
As noted above, the Realiser provides both individual delay for each channel in the virtual channel
menus, and global delay set here in the
SVS
menu.
Latency refers to the inherent delay between input and output and can be significant in digital
processors. The Realiser has an internal latency of 15 milliseconds, which is very roughly one half of
a frame at 30 fps. The delay can be increased in order to synchronise with video processors. The time
can be increased in increments of 0.1 frames (@30 fps). The frames number is approximate and
should be set as needed by ear and eye.
To adjust the delay, press
MENU
, then
SVS
. The screen will say:
> DUAL: N
DELAY: 0.5f ( 0.8)
SCOPE: HOLD
DEMO: OFF
The first number after
DELAY
is the delay that will be provided by the present Realiser. Since the
Realiser’s latency is half a frame, this number cannot be set lower than 0.5.
The second number is the global delay measured in the PRIR in the current preset.
It is the first number which is the delay applied and which will be heard. The second number is an
advisory to the user. If, in this example, you wanted to compare the real and virtualised speakers in a