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OFFLINE GAME
In Story, the player plays the role of commander to guide Story
Characters to carry out orders from the organization you belong to.
Select Player Character in the File Select Screen.
STORY
You can play EP3 without having to connect to the network. Here you
can enjoy
Story
where you play by yourself to enjoy the world of EP3,
or
Free Battle
where up to four players can enjoy simultaneous play.
Also, before you play online for the first time, it is a good idea to play
in this mode to learn the basics of the game system.
SELECT FROM 2 STORIES
TAKING QUESTS FROM LAB CHIEF
After selecting the story, your game starts at the
desk of the Morgue’s Lab Chief (or at the place
of R-Base’s captain if you select Arkz). Here you
find out about the quests you take, and report
upon completion. After receiving quest, go to
the Entry Counter, make adjustments on the
Battle Preparation Menu, and dispatch your
Story Characters.
Free Battle is played with one to four players. Basically, the battle
method is the same as Regular Free Battle of the Online Game.
FREE BATTLE
FILE SELECT
Select the Player Character(s) to be used, in
order from Player 1. The player’s number will be
displayed over the selected Player Character.
When all participating players have selected,
select and enter
GAME START
.
SELECT FROM MAIN CHARACTERS
Select from characters that are created as “Main Characters.” Select
either one of existing characters or data with
[NO DATA]
displayed.
There are two organizations you take quest from:
Hunters and Arkz. Hunters uses hero side type
decks, and Arkz uses the dark side type decks.
With each side’s point of view, the player faces
various cases with people in the organization. In
Story Select Screen, select the Story to play in.
7
There are 6 types of save files. Note that if you erase the System File,
you may not be able to use any of the remaining save files (with the
exception of SEGA Network Info. file).
■
SAVE FILES THAT ARE CREATED AUTOMATICALLY
(Can be used only with the Memory Card inserted into Memory Card Slot A.)
System File
3 blocks
Character File
15 blocks
Guild Card File
10 blocks
■
SAVE FILES THAT ARE CREATED MANUALLY
Snapshot File
15 blocks
(Can be created only with a
Memory Card inserted into Memory Card
Slot B.)
Download Quest Files
Size varies according to the size of
the Quest.
■
SAVE FILE FOR NETWORK SETTINGS
SEGA Network Info.
4 blocks
SAVE FILES
If you already have a SEGA Network Info. file created for EP1&2,
you can use the same file. Since all save files related to the game
itself can only be saved to the Memory Card inserted into Memory
Card Slot A, it will be useful to create it on the same Memory Card.
SYNCHRONIZATION OF GUILD CARD FILES
If you have a save file from EP1&2 saved onto the Memory Card, you
can import the Guild Card data into EP3’s Guild Card file, and have the
two Guild Card files synchronized. When you create the EP3 save file
anew, the game will search for EP1&2 save files in the Memory Card
inserted into Memory Card Slot A that can be synchronized. If found,
the game will automatically start synchronization, and the records will
be saved onto EP3’s save file. After the synchronization process is com-
pleted, each Guild Card file will be updated whenever Guild Card data
is used.
●
Only the Guild Card file in the Memory Card connected
to Memory Card Slot A can be synchronized. The game
cannot import from a Memory Card connected to
Memory Card Slot B.
●
If you do not have enough space on the Memory Card,
the synchronization cannot be made. Please make
enough space to play EP3 (minimum of 28 blocks).
●
Although the Guild Card file of EP1&2 can be synchro-
nized, you cannot search and meet a player playing
EP1&2.
CAUTION