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Description
Mode
Six (6) 2D cameras are recorded to the same
clip ID on channels A,B,C,D,E,F. Channels G
ISO6
and H are replay channels. This configuration
requires all eight (8) channels.
Seven (7) 2D cameras are recorded to the
same clip ID on channels A,B,C,D,E,F,G.
ISO7
Channel H is the replay channel. This
configuration requires all eight (8) channels.
Eight (8) 2D cameras are recorded to the same
clip ID on channels A,B,C,D,E,F,G. There are
ISO8
no replay channels. This configuration requires
all eight (8) channels.
Table 5: Multi-Screen Modes
Description
Mode
A 2-wide MultiScreen video stream with alpha.
The MultiScreen is a single channel transport
2X VK
used for media files that are of a non-standard
size (3840×1080).
A 3-wide MultiScreen video stream with alpha
and two (2) background channel transports.
3X VK + 2V
The MultiScreen is a single channel transport
used for media files that are of a non-standard
size (5760×1080). This configuration requires
all eight (8) channels.
A 3-wide MultiScreen video stream with alpha
and one (1) keyer channel transport. The
3X VK + 1VK
MultiScreen is a single channel transport used
for media files that are of a non-standard size
(5760×1080). This configuration requires all
eight (8) channels.
A 4-wide MultiScreen video stream with alpha.
The MultiScreen is a single channel transport
4X VK
used for media files that are of a non-standard
size (7680×1080). This configuration requires
all eight (8) channels.
Table 6: Stereo 3D Modes
Description
Mode
3D Modes
Two (2) background channel transports
consisting of a left-eye and right-eye video
VV VV
stream for 3D production. Channel A carries
the left-eye and channel C the right-eye video
stream for the first channel transport and
channel B carries the left-eye and channel D
the right-eye video stream for the second
channel transport.
Two (2) background channel transports
consisting of a left-eye and right-eye video
3D ISO2
stream for 3D production with two (2) replay
channels. Channel A carries the left-eye and
channel C the right-eye video stream for the
first channel transport and channel B carries
the left-eye and channel D the right-eye video
stream for the second channel transport.
Description
Mode
Channel E carries left-eye and channel G the
right-eye video stream for the first replay
channel, and channel F carries the left-eye and
channel H the right-eye video stream for the
second replay channel. This configuration
requires all eight (8) channels.
Three (3) background channel transports
consisting of a left-eye and right-eye video
3D ISO3
stream for 3D production with one (1) replay
channel. Channels A,B,E carry the left-eye and
channels C,D,G the right-eye video stream.
Channel F carries left-eye and channel F the
right-eye video stream for the replay channel.
This configuration requires all eight (8)
channels.
Table 7: Super Slow Motion Cameras Modes (The
SSM option must be installed.)
Description
Mode
Three (3) 2-times slow motion channel
transports with two (2) video links for each
channel transport and two (2) replay channels.
SSM-2X ISO2
Two (2) 3-times slow motion channel transports
with two (2) video links for each channel
transport and two (2) replay channels.
SSM-3X ISO3
One (1) 2-times slow motion channel transport.
2X Super
Slow Motion
Camera
One (1) 3-times slow motion channel transport.
3X Super
Slow Motion
Camera
One (1) 4-times slow motion channel transport.
4X Super
Slow Motion
Camera
One (1) 6-times slow motion channel transport.
This configuration requires all eight (8)
channels.
6X Super
Slow Motion
Camera
One (1) 8-times slow motion channel transport.
This configuration requires all eight (8)
channels.
8X Super
Slow Motion
Camera
To Configure the Hardware Channels
The number of hardware channels on your server depends
on the hardware configuration you purchased.
1.
Launch the Mira Config application.
You may be prompted to allow the program to make
changes on the computer, click
Yes
.
2.
Click the
Channels
tab.
Mira Manual (v6.1) — Server Configuration •
47
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