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Chapter 4. Applying Effects to the Sound (Effects)
Chapter 4
18. Flanger (Add Metallic Resonance to the Sound)
fig.MFXFLN
This creates a sharp and mechanical sound. It can add a metallic resonance to the sound, or produce an effect that sounds like an
jet airplane taking off and landing.
*
1: 16 (16th note), 8T (8th note triplets), 16. (dotted 16th note), 8 (8th note), 4T (quarter note triplets), 8. (dotted 8th note), 4 (quarter note), 2T (half note
triplets), 4. (dotted quarter note), 2 (half note), 1T (whole note triplets), 2. (dotted half note), 1 (whole note)
*
2: 2M (2 measures), 3M (3 measures), 4M (4 measures), 8M (8 measures), 16M (16 measures)
Screen
Parameter
Explanation
Value
PRE DELAY
(Pre Delay Time)
Specifies the time from the original sound
until the flanger sound is heard.
0.0–100
DEPTH
Specifies the depth of modulation.
0–127
FEEDBACK
(Feedback Level)
Specifies the proportion of the flanger
sound that is fed back into the input.
0–98 (%)
Y
RATE
Specifies the rate of modulation. If a note
value or measure is selected as the value
of this parameter, the Rate will synchro-
nize with the BPM of the pattern at inter-
vals of the specified note value or
measure.
0.1–10.0 (Hz), notes (*1), measures (*2)
X
PHASE
Adjusts the width of the sound. As this
setting is increased, the left/right spread
of the sound will increase.
0–180
FILTER TYPE
Determines the type of filter that will be
applied to the flanger sound.
OFF (a filter will not be used),
LPF (the frequency range above the cutoff
frequency will be cut),
HPF (the frequency range below the cut-
off frequency will be cut)
CUTOFF
(Cutoff Frequency)
Specifies the cutoff frequency of the filter.
200 (Hz)–8.00 (kHz)
BALANCE
(Effect Balance)
Adjusts the volume balance between the
original sound and the flanger
sound.With a setting of “0,” no flanger
sound will be output.
0–100 (%)
OUTPUT LEVEL
Specifies the output volume from the ste-
reo flanger.
0–127
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