16
Chapter 2. Playing Patterns
Playing Back at the Tempo Set for the
Pattern
In order to play back patterns at the BPM (standard tempo)
set up for the respective patterns, select a pattern while no
pattern is being played back, then start playback.This secures
playback at the optimal BPM for the pattern.
Changing the BPM (tempo)
The BPM can be set to any value from 20.0 up to 240.0.
For some preset patterns, raising the BPM excessively can
cause the playback to lag.
Using the VALUE dial to change the
BPM
Playback can be set to take place at any desired BPM value.
This is convenient when you want to carry out playback at a
known BPM.
1.
Press [DISPLAY] enough times to get the BPM
indicator to light.
2.
Turn [VALUE] to change the BPM.
• By holding down [DISPLAY] and turning [VALUE] you
can change the BPM in steps of one.
3.
After you have finished making the setting, press
[EXIT] to return to the previous display.
Using the D-FIELD to change the BPM
You can use the D-FIELD to set the BPM. This method lets
you set the BPM using your own sense of rhythm, even if
you do not know the numerical value (p. 40).
Muting a part or rhythm tone
Muting an individual part
Parts R and 1–7 can be muted (silenced) individually.
1.
Press [PART MUTE].
[PART MUTE] will light, and part buttons [R] and [1]–[7]
will function as Part Mute buttons.
2.
Press the [R] or [1]–[7] button for the part that you
wish to mute, making the indicator blink.
The sound of that part will be muted.
3.
To cancel muting, once again press the button of the
muted part, making it light.
* In the preset patterns, part 1 does not contain performance
data. This allows you to conveniently use D-FIELD (p. 24) to
perform along with the pattern.
* Since the RPS preset patterns are for use with RPS, they
contain performance data only for part 1 (or part R).
* You can change the mute status of each part and save the
pattern as a user pattern (p. 20).
The part button indicators show the mute status of each
part (rhythm instrument) as follows:
• Lit: The part will play.
• Blinking: The part is muted.
• Dark: No performance has been recorded for the
part.
(This will light when data is recorded for the part.)
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