89
Chapter 3 Using the Registration Buttons
The AT-90SL allows you to store sound settings and panel settings in the
Registration buttons. The AT-90SL has a total of twelve registration buttons,
and one set of panel settings can be registered to each button, for a total of
twelve types of panel settings. Each set of panel settings that has been stored
in a Registration button is called a “Registration.”
This provides a convenient way to change large numbers of panel settings
during a performance, or to recall a complex panel setting.
fig.03-01
About the Registration Buttons
In addition to assigning voices and rhythms to the Registration buttons, you
can also store the following settings:
• Panel button settings (for example, settings for the Level [
▲
] [
▼
] buttons
and Solo [To Lower] button, etc.)
• Controller settings (functions assigned to foot switches, pitch bend
range, etc.)
• Other types of settings (reverb type, tempo settings, degree of initial
touch, etc.)
If you would like to know all of the settings that can be recorded to the
Registration buttons, refer to
“Settings That Are Stored After the Power
Furthermore, you can group the settings assigned to the Registration
buttons as a single set, and then register and save up to a maximum of 99
sets onto a single floppy disk (p. 98).
In addition to the settings recorded to the Registration buttons, the
following data is also saved when Registration sets are saved to floppy
disks.
• Registration Name
• Registration Shift
→
• Arranger Update
→
• Trans. Update (Transpose Update)
• Exp. Curve (Expression Curve)
Settings that have been
stored to Registration
buttons [1]–[12] are
remembered even if the
power is turned off. If you
wish to restore the settings
stored in the Registration
buttons to their factory
settings, use the “Factory
Reset” operation (p. 22).
6
Write
Load
Next
2
3
4
5
7
8
9
10
11
12
1
Manual
Recorded performance data
and rhythms from User
memory (p. 62) are not
stored in Registration sets.
When a rhythm saved in
User memory is assigned to
a Registration set, that
rhythm is copied
beforehand to the User
memory.
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