User’s Manual
87
Gets the current cursor location that was set by one of the graphic text functions.
NOTE:
Be sure to execute the
TextWindowFrame
function before using any of the
text-only functions (
TextGotoXY
,
TextPutChar
,
TextPrintf
,
TextCursorLocation
).
PARAMETERS
window
is a pointer to the window frame
col
is a pointer to the cursor column variable
row
is a pointer to the cursor row variable
RETURN VALUE
lower word = cursor row location
upper word = cursor column location
SEE ALSO
TextGotoXY, TextPrintf, TextWindowFrame, TextPutChar
Displays a character on the display where the cursor is currently pointing. If any portion of the bitmap
character is outside the LCD display area, the character will not to be displayed.
NOTE:
Be sure to execute the
TextWindowFrame
function before using any of the
text-only functions (
TextGotoXY
,
TextPutChar
,
TextPrintf
,
TextCursorLocation
).
PARAMETERS
window
is a pointer to the window frame
ch
is the character to be displayed on the LCD
SEE ALSO
TextGotoXY, TextPrintf, TextWindowFrame, TextCursorLocation
void TextCursorLocation(windowFrame *window,
int *col, int *row);
void TextPutChar(struct windowFrame *window,
char ch);
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