Pulsar Masterpiece 108 Скачать руководство пользователя страница 8

NEW IN SOFTWARE VERSION "MASTERPIECE 108 MAIN No.1.9" - 28-09-93.

FADE IN and OUT TIMES.

   Although printed on the front panel as "SCENE FADE TIMES", the system has been

enhanced beyond that originally planned, to give Fade IN and OUT Times to SCENE CHASES as well as SCENES.   
Environments and Environments Chases don't have Fade Times but of course the Scenes and Scene Chases they
contain can.     

Note:

 The Scenes within a Scene Chase can have fade times if required.

Overriding Global Control of all Fade In and Out Times

 is achieved by moving the IN and OUT sliders to engage

them (LEDs blinking) and choosing suitable Fade In and Out times.  These slider values then operate for all Scene
and Scene Chase Fade In and Out times, overriding the individual fade times stored with them.

Cancelling Global Control of all Fade In and Fade Out Times.

   While pressing Release Sliders, move the IN

and/or OUT sliders to release them from having overriding control.   The Fade In and/or Out times stored with each
Scene and Scene Chase now operate.   Release All - Release Sliders & Slider Action together, also releases the IN
and OUT sliders.

Old Memory Cards.

   When loading a show from a Memory Card made with an earlier version of software:

All the Fade In and Out Times stored with the Scenes and Scene Chases are set to zero.
The IN and OUT sliders are set to zero and made inaccessible.

These ensure that your show will work with the 1.9 software exactly as it did before.

To Save a Scene's Fade Times

 the IN and/or OUT sliders need to be engaged (LEDs blinking) when you do "Save

Output To Scene" - otherwise the Scene's own existing values remain.

To Modify a Scene's Fade Times:

 switch on the Scene (on its own, and allow it to fade to full if it has a fade in

time), adjust the IN and/or OUT sliders to the required times, save the scene back to itself.

To Save/Modify Scene Chase Fade Times

 the IN and/or OUT sliders need to be engaged (LEDs blinking) and the

Controls Engaged LED needs to be on, when you do "Program Chase Sequence plus Select the Chase to be
programmed" - otherwise the Scene Chase's own existing values remain.

Seeing the stored fade times.

   When you switch a Scene or Scene Chase on or off, the display shows

(sequentially) the IN and OUT times, and for Scene Chases, the SPEED and SLOPE as well.   Also, provided the IN
and/or OUT sliders are not engaged, their LEDs will be updated with these fade time values for a rough indication.   
VIEW may be used to give an accurate read out - move the IN or OUT slider WHILE an Output Select or Keyboard
Select key is pressed.

Enhancements to the VIEW system.

  (The VIEW system puts useful information in the display.  It is activated by

moving a Slider or pressing a Key WHILE an Output Select or Keyboard Select key is pressed.  No levels or functions
are changed in the process.)   New features:

 While holding an 

Output Select key

 pressed, pressing a 

Keyboard key

 displays the 

Channel Number

(C. 1 - C.108) followed by the 

Channel's Level 

at finger off.

While holding a 

Scene Keyboard Select

 

key 

pressed, pressing a 

Keyboard key

 displays (sequentially) the

Scene's Fade In and Out times.

While holding a 

Scene Chase Keyboard Select key

 pressed, pressing a 

Keyboard key

 displays the 

Scene

Chase's Fade In and Out Times,

 its 

Speed

 and its 

Slope

 and connects this chase to the chase controls

without having to switch it on or off.   

NB.

 For Manual chases and Real Time / Step Time Environment Chases,

the Slope is the crossfade time in seconds.

Tip - to see if any Scenes or Scene Chases have fade times, ensure the IN and OUT sliders are released, then,
WHILE pressing a Keyboard Select key, run your finger across the Keyboard watching the IN and OUT LEDs.

Remote Swap Memory and Card

 is now possible from MIDI and the Remote Control Socket.   See Appendix Three

- Remote Control by MIDI and Appendix Four - Using the Remote Control Socket.

The 

Grand Master Level

 is now loaded from a Memory Card (when loading from old cards it is put to 100%).  

Masterpiece

Software

Upgrades

Paul F. Mardon,  Technical Director,  28-10-98

File:  MPN.Sam          

                PAGE 6 of 11

Содержание Masterpiece 108

Страница 1: ...MASTERPIECE MANUAL Masterpiece 216 Masterpiece 108 Masterpiece 48...

Страница 2: ...r a pad or slider is currently accessible or not Touch a pad to change its accessibility the LED changes state and the display shows ON OFF For sliders move the slider to change its accessibility if t...

Страница 3: ...f Keyboard Action to the user Improved blinking of KB LEDs when engaged to KeyBoard Master sliders The accessibility of the Memory to Card pad only is not updated during Card to Memory transfer which...

Страница 4: ...for example one could power the Masterpiece from a time clock which switches on at 8 00am then the steps of the Environment Chase control the lighting for the rest of the day The Memory Card s Batter...

Страница 5: ...With the SLOPE control 50 the chase STEPS from one step to the next With the SLOPE control 50 the chase FADES from one step to the next giving some lovely effects at low SPEED settings partial fades t...

Страница 6: ...0 is now required to enter Set User Access Levels It also works for Card Memory transfers The Operator s Code 12 6 7 1 is the same as before but now ONLY works for Card Memory transfers REMOVE THIS SH...

Страница 7: ...ould you still want to produce a Bounce just enter the extra steps when programming the chase sequence Flash when the sliders are acting as Keyboard Masters and have control of the levels of Scenes Ch...

Страница 8: ...s blinking and the Controls Engaged LED needs to be on when you do Program Chase Sequence plus Select the Chase to be programmed otherwise the Scene Chase s own existing values remain Seeing the store...

Страница 9: ...a colour keyboard Gobos from a Gobo Keyboard Positions or Position Chases from their keyboards AND NOW THE POWER when you swap from Environment to Environment all their components will crossfade or sn...

Страница 10: ...own Scene corresponding to the direction in which it moved Do the same for the Tilt Switch on just these two Joy Scenes and select Position or Velocity to connect the JoyStick to the projector s mirro...

Страница 11: ...lider N Is there a Scene SceneChase fading in on this keyboard 3x6 or 1x18 way keyboard Y Use the IN TIMEfound on this keyboard as the OUT TIMEfor any fade outs on this keyboard N Is this keyboard in...

Страница 12: ...discs another 14 channels saved and so on It is likely however that you will want to control the Pans Tilts and Stoppers for example individually but with these huge channel savings this presents no...

Страница 13: ...hope will be available very early in 1999 While in Prog View Patch it will automatically display the Patch s Channel Map as you program it and to allow you to type in the function of all the 256 DMX...

Страница 14: ...grade which allows a Masterpiece 108 to drive 256 DMX channels or slots This code should not be disclosed to people you do not want to program your Masterpiece The Operator s Code 12 6 7 1 This is now...

Страница 15: ...rism Select has the number 2 in the table this could mean that Odd Projector Prism Selects are controlled by one channel and Even Projector Prism Selects are controlled by a second channel Number of S...

Страница 16: ...tries to select the most likely destination show however you can change this by pressing the Show Select key plus a Keyboard key The destination show can even be another internal show this provides th...

Страница 17: ...tage Selector 3 3 3 3 3 3 3 3 3 3 A BCrossfadeModePad 3 3 3 3 Mains Fuse 3 3 3 3 3 3 3 3 3 3 GrandMasterSlider 3 3 3 3 Lamp Fuse 3 3 3 3 3 3 Output Control Keys Analogue Outputs 1 36 1 36 1 24 1 18 1...

Страница 18: ......

Страница 19: ......

Страница 20: ......

Страница 21: ......

Страница 22: ......

Страница 23: ...Modifying Deleting 5 6 Programming pads Program Chase Sequence Making Scene Chases 5 7 The Chase Controls 5 8 Programming pads Save Environment of Channel Levels Scenes Chases A B crossfade controls 5...

Страница 24: ...ecall whenever required ENVIRONMENT CHASE A chase sequence whose steps are Environments a complete lighting performance on one button KEY See PAD KEYBOARD the bottom row of 18 pads KEYBOARD MASTER One...

Страница 25: ...ne Add in any amount of the other 216 scenes at any time Individual overriding control of the 108 channels always available Grand Master Black Out OUTPUTS Channels 1 36 available as 0 10v analogue Cha...

Страница 26: ......

Страница 27: ......

Страница 28: ...OCKETS All 108 channels levels are transmitted in Pulsar s RS232 serial digital format full details in Appendix 1 to any device capable of receiving it which include Clay Paky Intelligent Spotlights P...

Страница 29: ...nds for Manual Slope Fade In and Out Times 4 Beats Per Minute from 0 10 to 1500 for the Speed control 5 Pairs of numbers for the X and Y values of the Joystick 6 Pairs of numbers for the A and B Maste...

Страница 30: ...n being controlled by any scene or chase that may be active 5 To release control of channel 12 s level from the slider back to any active scenes and chases keep your finger on RELEASE SLIDERS then mov...

Страница 31: ...the final display will be CNCL THE KEYBOARD the bottom row of 18 pads These are used to switch on or off the Scenes Scene Chases Environments Environmental Chases There are 18 monitor LEDs in the Keyb...

Страница 32: ...eyboards giving 48 Environments 6 Environment Chases on Environment Keyboard 3 pads 1 6 7 18 are 12 more Environments The 18 Keyboard Select View Release pads have the following uses 1 To SELECT which...

Страница 33: ...can Develop more Scene s from your first by altering some of the Channel Levels and then repeating steps 3 5 And finally Put all the sliders down to zero for good house keeping and then RELEASE them f...

Страница 34: ...THE CHASE CONTROLS below Chase Editing Keys 9 Use the Reverse Manual Step pad to delete any mistakes the display shows dEL while pressed followed by the decremented step number This is now the last st...

Страница 35: ...ersing direction on the bass beat in future software revisions CHASE STEP SOURCE 4 possibilities 1 Manual stepping from the Manual Step Forward Reverse pads with Slope 2 Treble Burst not yet available...

Страница 36: ...all the sliders down to zero for good house keeping and then RELEASE them ALL from having overriding control of levels Switch off all Keyboard pads on all Keyboards so that when you press the Environ...

Страница 37: ...he Keyboard will do Set User Access Levels display S U A L N A this feature is not yet available Master Slave display No 1 N A this feature is not yet available there will however be three possible mo...

Страница 38: ...channel DIN socket outputs to the 1 channel Jack Socket input on the Strobes Sound To Light Twelve special Scenes can be made on Scene Keyboard No 12 which are for patching three four channel zones o...

Страница 39: ...find that the beams move around fairly well together but a little trial and error is sometimes required to optimise the movement The Joystick doesn t quite go to 0 or 100 so you may need to make scene...

Страница 40: ...DMX512 and MIDI inputs and outputs are all protected against the accidental application of mains voltage BATTERY BACKUP An internal battery which is automatically recharged during use maintains the M...

Страница 41: ...ue 0 127 00 7FH to select a key see table above 3 And finally a data byte which with a value in the range 64 127 40 7FH Key Pressed or with a value in the range 0 63 00 3FH Key Unpressed A Keyboard in...

Страница 42: ...Page Number from 0 to 1 see below Level A byte with bit 7 clear is a Level ONE or TWO Level bytes with values of 0 127 follow an Address For 7 bit resolution only ONE byte need be sent For 8 bit reso...

Страница 43: ...so turns the lights off MIDI Channel selector switch on the back panel the MIDI Channel selected is the SUM of the switches selected eg to select Channel 5 put up switches 1 4 to select Channel 15 put...

Страница 44: ...8 1 0 1 1 0 0 13 E 1 13 1 0 1 1 0 1 45 E 3 9 0 1 1 1 0 0 14 E 1 14 0 1 1 1 0 1 46 E 3 10 1 1 1 1 0 0 15 E 1 15 1 1 1 1 0 1 47 E 3 11 0 0 0 0 1 0 16 E 1 16 0 0 0 0 1 1 48 E 3 12 1 0 0 0 1 0 17 E 1 17...

Страница 45: ...209 249 10 50 90 130 170 210 250 11 51 91 131 171 211 251 12 52 92 132 172 212 252 13 53 93 133 173 213 253 14 54 94 134 174 214 254 15 55 95 135 175 215 255 16 56 96 136 176 216 256 17 57 97 137 177...

Страница 46: ...46 386 426 466 506 267 307 347 387 427 467 507 268 308 348 388 428 468 508 269 309 349 389 429 469 509 270 310 350 390 430 470 510 271 311 351 391 431 471 511 272 312 352 392 432 472 512 273 313 353 3...

Страница 47: ...16 O 2 16 34 O 3 16 52 O 1 17 17 O 2 17 35 O 3 17 53 O 1 18 18 O 2 18 36 O 3 18 54 Output Select 4 Ch Output Select 5 Ch Output Select 6 Ch Channels 55 72 No Channels 73 90 No Channels 91 108 No O 4 1...

Страница 48: ...124 O 2 16 142 O 3 16 160 O 1 17 125 O 2 17 143 O 3 17 161 O 1 18 126 O 2 18 144 O 3 18 162 Output Select 10 Ch Output Select 11 Ch Output Select 12 Ch Channels 163 180 No Channels 181 198 No Channels...

Страница 49: ...S 1 15 S 2 15 S 3 15 S 1 16 S 2 16 S 3 16 S 1 17 S 2 17 S 3 17 S 1 18 S 2 18 S 3 18 Scene Keyboard 4 In Out Scene Keyboard 5 In Out Scene Keyboard 6 In Out S 4 1 S 5 1 S 6 1 S 4 2 S 5 2 S 6 2 S 4 3 S...

Страница 50: ...t For S2L and Joystick S 10 1 0 S 11 1 18 S 12 1 Bass 1 S 10 2 1 S 11 2 19 S 12 2 Tenor 1 S 10 3 2 S 11 3 20 S 12 3 Alto 1 S 10 4 3 S 11 4 21 S 12 4 Treble 1 S 10 5 4 S 11 5 22 S 12 5 Bass 2 S 10 6 5...

Страница 51: ...100000 E 2 1 54 110010 E C 1 72 101001 E 1 2 37 010000 E 2 2 55 001010 E C 2 73 011001 E 1 3 38 110000 E 2 3 56 101010 E C 3 74 111001 E 1 4 39 001000 E 2 4 57 011010 E C 4 75 000101 E 1 5 40 101000 E...

Страница 52: ...209 249 10 50 90 130 170 210 250 11 51 91 131 171 211 251 12 52 92 132 172 212 252 13 53 93 133 173 213 253 14 54 94 134 174 214 254 15 55 95 135 175 215 255 16 56 96 136 176 216 256 17 57 97 137 177...

Страница 53: ...16 O 2 16 34 O 3 16 52 O 1 17 17 O 2 17 35 O 3 17 53 O 1 18 18 O 2 18 36 O 3 18 54 Output Select 4 Ch Output Select 5 Ch Output Select 6 Ch Channels 55 72 No Channels 73 90 No Channels 91 108 No O 4 1...

Страница 54: ...S 1 15 S 2 15 S 3 15 S 1 16 S 2 16 S 3 16 S 1 17 S 2 17 S 3 17 S 1 18 S 2 18 S 3 18 Scene Keyboard 4 In Out Scene Keyboard 5 In Out Scene Keyboard 6 In Out S 4 1 S 5 1 S 6 1 S 4 2 S 5 2 S 6 2 S 4 3 S...

Страница 55: ...t For S2L and Joystick S 10 1 0 S 11 1 18 S 12 1 Bass 1 S 10 2 1 S 11 2 19 S 12 2 Tenor 1 S 10 3 2 S 11 3 20 S 12 3 Alto 1 S 10 4 3 S 11 4 21 S 12 4 Treble 1 S 10 5 4 S 11 5 22 S 12 5 Bass 2 S 10 6 5...

Страница 56: ...100000 E 2 1 54 110010 E C 1 72 101001 E 1 2 37 010000 E 2 2 55 001010 E C 2 73 011001 E 1 3 38 110000 E 2 3 56 101010 E C 3 74 111001 E 1 4 39 001000 E 2 4 57 011010 E C 4 75 000101 E 1 5 40 101000 E...

Страница 57: ...2 4 16 O 3 4 28 O 1 5 5 O 2 5 17 O 3 5 29 O 1 6 6 O 2 6 18 O 3 6 30 O 1 7 7 O 2 7 19 O 3 7 31 O 1 8 8 O 2 8 20 O 3 8 32 O 1 9 9 O 2 9 21 O 3 9 33 O 1 10 10 O 2 10 22 O 3 10 34 O 1 11 11 O 2 11 23 O 3...

Страница 58: ...3 8 S 1 9 S 2 9 S 3 9 S 1 10 S 2 10 S 3 10 S 1 11 S 2 11 S 3 11 S 1 12 S 2 12 S 3 12 Scene Keyboard 4 Scene Keyboard 5 Scene Keyboard 6 S 4 1 S 5 1 S 6 1 S 4 2 S 5 2 S 6 2 S 4 3 S 5 3 S 6 3 S 4 4 S 5...

Страница 59: ...0 C 1 10 S 7 11 S 8 11 C 1 11 S 7 12 S 8 12 C 1 12 CHASES ENVIRONMENT ENVIRONMENT CHASES Environment Keyboard 2 Chase Keyboard 2 Speed Slope Environment Keyboard 1 Environment Chase Keyboard 1 C 2 1 E...

Отзывы: