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The PRIZM Sound Board User's Manual
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tridentfx [0-1] :
Defines the mode of the Trident effect. Mode 0 is a
simple delay, the normal (non Trident) channel starts ramping up followed by
the delayed channel(s) which start(s) after the duration specified by the
tridenton
parameter. All channels catch up together at the end of the
power-on sound. In mode 1, the non delayed channels will ramp up to their
max within the duration of
tridenton
, then the delayed Trident channels will
ramp on their own until the end of the power-on sound. The 2 modes show
little differences in behavior if the delay duration is close to the power-on sound
duration but are interesting if the delay is < to half of the duration of the
power-on sound.
tridentflk [0-100] :
Trident channels have their flicker computed
separately from the main channel(s) in real time, producing the effect that they
"live on their own" and do not totally mirror the main blade behavior. In
addition, they can also have their own flicker specified by this parameter, in
order to produce a more dramatic flickering effect on the cross-guard.
tridentquick [0-3000] :
Similar to the quick on and quick off
parameters, forces the trident channel(s) ignition time. In multiple of 2ms. If
zero, trident channel(s) will keep ramping until the end of the power on sound.