Make Noise Rene Скачать руководство пользователя страница 15

Appendix D:  Introduction to Logic Tutorial

(For more information, watch “Rene Logic Walkthrough” on 

YouTube

This section will provide a short walkthrough of the Logic portions of the X-FUN and Y-FUN pages.   These 

functions all take place "after" the ACCESS, X-GATE, and Y-GATE pages, so you can totally disable particular 

stages' Locations and Gates as an "over-ride" to the logic section.  The ACCESS page can also be immediately 

overridden at any time by touching the Location Grid.  This means that for each axis, there is a hierarchy:

- Touch

- Access Page

- Gate Page

- Clock Logic

- Gate Logic 

- Opposing Clock Logic

To get started, activate all the locations on the ACCESS page and the X-GATE and Y-GATE pages.  On the 

X-FUN and Y-FUN pages, and turn off all of the logic functions and make sure only Location 12 (FWD) is 

active, so that the Rene operates in Cartesian Mode.  Now, you have an "init" state, as seen 

here

.

Now, patch a clock source into the X-CLK input.  Each clock pulse steps the Rene forward along the X-Axis 

and outputs a gate via the G-X Output. 

The logic functions exist so that you can alter the two behaviors (Movement along the X-Axis and G-X 

Gates) independently.  Specifically, it uses the COMBINATION of the signals at the X-CLK and X-MOD 

inputs to create new behaviors. 

On the X-FUN page, activate Location 9, AND:  

This is AND for the clock.  Keep the clock patched to the X-Clock input.  You'll see that the sequence is no 

longer advancing.  Patch an Offset (for example, a Tuned Voltage from the Pressure Points or the EOC from a 

non-cycling Function/MATHS Ch4) to the X-MOD input.  You’ll notice the X-Axis will begin to advance again; 

however, only as long as the Gate stays high.  AND logic means a signal needs to be present in BOTH inputs 

for a signal to appear at the output.  In this case, X-CLK and X-MOD are the two inputs and the "output" 

refers to Rene X-Axis advancement; however, the Rene does fire Gates as well, which are available at the G-X 

Output. (Note: the Rene CAN advance without firing a Gate, but we’ll get to that shortly.)

Location 10 activates OR for the X-CLOCK:

Activate it, and EITHER input will advance the Rene to the next X-Axis Location-- including if both are active.  

For example, if you were to patch two independent clock sources to the X-CLK and X-MOD inputs, the Rene 

would advance to the next X-Axis location whenever either clock goes “high.”  It is important to note, if one 

clock begins while the other clock is already HIGH, the Rene will NOT advance, as there is no state change: 

the output is already high and so it remains high.

Содержание Rene

Страница 1: ...Ren v 2 2...

Страница 2: ...ate the equipment This equipment has been tested and found to comply with the limits for a Class A digital device pursuant to part 15 of the FCC Rules These limits are designed to provide reasonable p...

Страница 3: ...cost to Make Noise Please contact technical makenoisemusic com for Return To Manufacturer Authorization Make Noise implies and accepts no responsibility for harm to person or apparatus caused through...

Страница 4: ...rack synthesizer case confirm proper installation of included eurorack bus board connector cable on backside of module see picture below plug the bus board connector cable into the Eurorack style bus...

Страница 5: ...e the path taken through those steps is for all practical purposes infinite In fact Ren does not step at all but rather it maps coordinates to locations in a grid and because if this it is possible to...

Страница 6: ...t of coordinates X CV is normalled to 5V so that with nothing patched the attenuator acts as offset generator 4 X CV Input CV Attenuator 5 Y CLK Input Clock Gate signal of width greater then 5ms and a...

Страница 7: ...utput reflects the ProGraMming on the X Gate Page When Ren arrives at a location and the location is set to ON lighted at the X Gate PGM Page this output goes HI for duration determined by the XCLK wi...

Страница 8: ...aM Page PRESS to return to Play Mode While in Play Mode PRESS to latch currently held Locations 20 Touch Grid Used to select Locations for ProGraMming and latching Indicators 15 G Y LED FLASHES to ind...

Страница 9: ...last selected PGM Page PGM 2 While PLAYing this Touch Plate is used to Latch Unlatch the steps held by the performer using the 4x4 Touch Grid Once within the PGM Pages the PGM2 touch is used to EXIT t...

Страница 10: ...rn to certain Locations X Gate The performer may select deselect which Locations in the 4x4 Touch Grid will generate a gate at the G X Output Y Gate The performer may select deselect which Locations i...

Страница 11: ...or TOUCH ACCESS and both X and YAxis are Reset then Ren will be forced to stop since it has been Reset to a Location where there is no path out In Snake Mode a pulse at the X MOD input will reset to t...

Страница 12: ...p level control in the grand scheme of Ren When you want a particular location to NOT generate an event you turn off the Gate and there will be NO event Truth Tables NOTE 0 FALSE OFF 1 TRUE ON For CLK...

Страница 13: ...tored Quantized Voltages set touch the location of the active set thus toggling the SQV to OFF With the scale AND the Voltages you have programmed stored you effectively have two channels of Control V...

Страница 14: ...APPENDIX C Snake Memorized Coordinate Sets These drawings illustrate the SNAKE like paths that Ren travels reading coordinates from memory Conceived and Illustrated by yerpa58...

Страница 15: ...it uses the COMBINATION of the signals at the X CLK and X MOD inputs to create new behaviors On the X FUN page activate Location 9 AND This is AND for the clock Keep the clock patched to the X Clock...

Страница 16: ...ar at the G X Output Notice even when the Rene advances to the next X Axis Location no Gate appears at G X until there is positive signal present in the X MOD input as well Therefore with a combinatio...

Страница 17: ...wly up from 0 in order to gradually destabilize the sequence Variation 1 Turn Fold CCW and patch one of Rene s Gate Outputs to the DPO s STRIKE Input Toggled Sequencing Concept No Sound as Depicted Ad...

Страница 18: ...le Variation Patch MATHS EOC Output to Rene Y CLK Input in order to switch snake patterns aftern each MATHS Function Envelope cycle Concept Arpeggiation of a 4 step Sequence No Sound as Depicted For b...

Страница 19: ...r patterns await discovery A cluster of higher CV values will cause extended sudden movement Eddies can be created by setting several adjacent knobs to low values Different clock sources in the X and...

Отзывы: