856
Chapter 2: ActionScript Language Reference
System.useCodepage
Availability
Flash Player 6.
Usage
System.useCodepage
:Boolean
Description
Property; a Boolean value that tells Flash Player whether to use Unicode or the traditional code
page of the operating system running the player to interpret external text files. The default value
of
System.useCodepage
is
false
.
•
When the property is set to
false
, Flash Player interprets external text files as Unicode. (These
files must be encoded as Unicode when you save them.)
•
When the property is set to
true
, Flash Player interprets external text files using the traditional
code page of the operating system running the player.
Text that you load as an external file (using the
loadVariables()
or
getURL()
statements, or the
LoadVars class
or
XML class
) must be encoded as Unicode when you save the text file in order for
Flash Player to recognize it as Unicode. To encode external files as Unicode, save the files in an
application that supports Unicode, such as Notepad on Windows 2000.
If you load external text files that are not Unicode-encoded, you should set
System.useCodepage
to
true
. Add the following code as the first line of code in the first frame of the SWF file that is
loading the data:
System.useCodepage = true;
When this code is present, Flash Player interprets external text using the traditional code page of
the operating system running Flash Player. This is generally CP1252 for an English Windows
operating system and Shift-JIS for a Japanese operating system. If you set
System.useCodepage
to
true
, Flash Player 6 and later treat text as Flash Player 5 does. (Flash Player 5 treated all text as
if it were in the traditional code page of the operating system running the player.)
If you set
System.useCodepage
to
true
, remember that the traditional code page of the
operating system running the player must include the characters used in your external text file in
order for the text to display. For example, if you load an external text file that contains Chinese
characters, those characters cannot display on a system that uses the CP1252 code page because
that code page does not include Chinese characters.
To ensure that users on all platforms can view external text files used in your SWF files, you
should encode all external text files as Unicode and leave
System.useCodepage
set to
false
by
default. This way, Flash Player 6 and later interprets the text as Unicode.
Содержание FLASH MX
Страница 1: ...ActionScript Language Reference ...
Страница 20: ...20 Contents ...
Страница 24: ...24 Chapter 1 Introduction ...
Страница 39: ... logical AND 39 See also logical NOT inequality strict inequality logical OR equality strict equality ...
Страница 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Страница 186: ...186 Chapter 2 ActionScript Language Reference See also Camera onActivity Camera setMotionLevel ...
Страница 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Страница 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Страница 329: ...import 329 For more information on importing see Importing classes and Using packages in Using ActionScript in Flash ...
Страница 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Страница 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Страница 402: ...402 Chapter 2 ActionScript Language Reference See also LocalConnection connect LocalConnection send ...
Страница 463: ...Microphone setRate 463 See also Microphone rate ...
Страница 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Страница 471: ...Microphone silenceTimeOut 471 silenceLevel_pb label Activity level inactive See also Microphone setSilenceLevel ...
Страница 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Страница 518: ...518 Chapter 2 ActionScript Language Reference See also MovieClip globalToLocal MovieClip localToGlobal ...
Страница 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Страница 535: ...MovieClip hitTest 535 See also MovieClip getBounds MovieClip globalToLocal MovieClip localToGlobal ...
Страница 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Страница 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Страница 639: ...NetStream play 639 See also MovieClip attachAudio NetStream close NetStream pause Video attachVideo ...
Страница 649: ...Number 649 See also NaN Number class ...
Страница 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Страница 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Страница 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Страница 847: ...System security allowInsecureDomain 847 See also System security allowDomain System exactSettings ...
Страница 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Страница 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Страница 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Страница 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Страница 1104: ...1104 Appendix Deprecated Language Elements ...