MovieClip._lockroot
543
MovieClip._lockroot
Availability
Flash Player 7.
Usage
my_mc
._lockroot
:Boolean
Description
Property; specifies what
_root
refers to when a SWF file is loaded into a movie clip. The
_lockroot
property is
undefined
by default. You can set this property within the SWF file that
is being loaded or in the handler that is loading the movie clip.
For example, suppose you have a document called Games.fla that lets a user choose a game to
play, and loads the game (for example, Chess.swf ) into the
game_mc
movie clip. You want to make
sure that, if
_root
is used in Chess.swf, it still refers to
_root
in Chess.swf after being loaded into
Games.swf. If you have access to Chess.fla and publish it to Flash Player 7 or later, you can add
this statement to Chess.fla on the main Timeline:
this._lockroot = true;
If you don’t have access to Chess.fla (for example, if you are loading Chess.swf from someone
else’s site into
chess_mc
), you can set its
_lockroot
property when you load it, as shown below.
In this case, Chess.swf can be published for any version of Flash Player, as long as Games.swf is
published for Flash Player 7 or later. Place the following ActionScript on the main Timeline:
chess_mc._lockroot = true;
When calling
loadMovie()
, set the
MovieClip._lockroot
property to
true
in the loader
movie, as shown in the following code. If you don’t set
_lockroot
to
true
in the loader movie,
the loader has access only to its own library, but not the library in the loaded movie:
myMovieClip._lockroot = true;
Example
In the following example, lockroot.fla has
_lockroot
applied to the main SWF file. If it is loaded
into another FLA document,
_root
will always refer to the scope of lockroot.swf, which helps
prevent conflicts. Place the following ActionScript on the main Timeline of lockroot.fla.
this._lockroot = true;
_root.myVar = 1;
_root.myOtherVar = 2;
trace("from lockroot.swf");
for (i in _root) {
trace(" "+i+" -> "+_root[i]);
}
trace("");
Which traces the following information:
from lockroot.swf
myOtherVar -> 2
myVar -> 1
Содержание FLASH MX
Страница 1: ...ActionScript Language Reference ...
Страница 20: ...20 Contents ...
Страница 24: ...24 Chapter 1 Introduction ...
Страница 39: ... logical AND 39 See also logical NOT inequality strict inequality logical OR equality strict equality ...
Страница 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Страница 186: ...186 Chapter 2 ActionScript Language Reference See also Camera onActivity Camera setMotionLevel ...
Страница 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Страница 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Страница 329: ...import 329 For more information on importing see Importing classes and Using packages in Using ActionScript in Flash ...
Страница 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Страница 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Страница 402: ...402 Chapter 2 ActionScript Language Reference See also LocalConnection connect LocalConnection send ...
Страница 463: ...Microphone setRate 463 See also Microphone rate ...
Страница 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Страница 471: ...Microphone silenceTimeOut 471 silenceLevel_pb label Activity level inactive See also Microphone setSilenceLevel ...
Страница 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Страница 518: ...518 Chapter 2 ActionScript Language Reference See also MovieClip globalToLocal MovieClip localToGlobal ...
Страница 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Страница 535: ...MovieClip hitTest 535 See also MovieClip getBounds MovieClip globalToLocal MovieClip localToGlobal ...
Страница 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Страница 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Страница 639: ...NetStream play 639 See also MovieClip attachAudio NetStream close NetStream pause Video attachVideo ...
Страница 649: ...Number 649 See also NaN Number class ...
Страница 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Страница 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Страница 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Страница 847: ...System security allowInsecureDomain 847 See also System security allowDomain System exactSettings ...
Страница 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Страница 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Страница 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Страница 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Страница 1104: ...1104 Appendix Deprecated Language Elements ...