330
Chapter 2: ActionScript Language Reference
#include
Availability
Flash Player 4.
Usage
#include "
[path] filename.as
"
Note:
Do not place a semicolon (;) at the end of the line that contains the
#include
statement.
Parameters
[path] filename.as
The filename and optional path for the script to add to the Actions panel
or to the current script;
.as
is the recommended filename extension.
Returns
Nothing.
Description
Compiler directive: includes the contents of the specified file, as if the commands in the file are
part of the calling script. The
#include
directive is invoked at compile time. Therefore, if you
make any changes to an external file, you must save the file and recompile any FLA files that use
it.
If you use the Check Syntax button for a script that contains
#include
statements, the syntax of
the included files is also checked.
You can use
#include
in FLA files and in external script files, but not in ActionScript 2.0
class files.
You can specify no path, a relative path, or an absolute path for the file to be included. If you
don’t specify a path, the AS file must be in one of the following locations:
•
The same directory as the FLA file
•
The same directory as the script containing the
#include
statement
•
The global Include directory, which is one of the following:
■
Windows 2000 or Windows XP: C:\Documents and Settings\
user
\Local Settings\
Application Data\Macromedia\Flash MX 2004\
language
\Configuration\Include
■
Windows 98: C:\Windows\Application Data\Macromedia\Flash MX 2004\
language
\Configuration\Include
■
Macintosh OS X: Hard Drive/Users/Library/Application Support/Macromedia/
Flash MX 2004/
language
/Configuration/Include
•
The
Flash MX 2004 program
\
language
\First Run\Include directory; if you save a file here, it is
copied to the global Include directory the next time you start Flash.
To specify a relative path for the AS file, use a single dot (.) to indicate the current directory, two
dots (
..
) to indicate a parent directory, and forward slashes (
/
) to indicate subdirectories. See the
following example section.
CHAPTER 2
ActionScript Language Reference
Содержание FLASH MX
Страница 1: ...ActionScript Language Reference ...
Страница 20: ...20 Contents ...
Страница 24: ...24 Chapter 1 Introduction ...
Страница 39: ... logical AND 39 See also logical NOT inequality strict inequality logical OR equality strict equality ...
Страница 145: ...Button onKeyDown 145 See also Button onKeyUp ...
Страница 186: ...186 Chapter 2 ActionScript Language Reference See also Camera onActivity Camera setMotionLevel ...
Страница 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch ...
Страница 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while ...
Страница 329: ...import 329 For more information on importing see Importing classes and Using packages in Using ActionScript in Flash ...
Страница 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader ...
Страница 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here ...
Страница 402: ...402 Chapter 2 ActionScript Language Reference See also LocalConnection connect LocalConnection send ...
Страница 463: ...Microphone setRate 463 See also Microphone rate ...
Страница 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel ...
Страница 471: ...Microphone silenceTimeOut 471 silenceLevel_pb label Activity level inactive See also Microphone setSilenceLevel ...
Страница 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener ...
Страница 518: ...518 Chapter 2 ActionScript Language Reference See also MovieClip globalToLocal MovieClip localToGlobal ...
Страница 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal ...
Страница 535: ...MovieClip hitTest 535 See also MovieClip getBounds MovieClip globalToLocal MovieClip localToGlobal ...
Страница 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart ...
Страница 623: ...NetConnection class 623 See also NetStream class Video attachVideo ...
Страница 639: ...NetStream play 639 See also MovieClip attachAudio NetStream close NetStream pause Video attachVideo ...
Страница 649: ...Number 649 See also NaN Number class ...
Страница 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent ...
Страница 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor ...
Страница 788: ...788 Chapter 2 ActionScript Language Reference See also private public ...
Страница 847: ...System security allowInsecureDomain 847 See also System security allowDomain System exactSettings ...
Страница 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width ...
Страница 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement ...
Страница 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString ...
Страница 1070: ...1070 Chapter 2 ActionScript Language Reference ...
Страница 1104: ...1104 Appendix Deprecated Language Elements ...