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User
Guide
Rev: A, 02 03 2004,.sw3.10
Page 35
Patching
The patching screens are perhaps the heart of the power of the
NPC. These are the screens which control the routing of all
ColorNet data as it passes into and out of the NPC. As you will
recall from the information in the appendices on ColorNet
information, ColorNet carries DMX Universe data, handheld remote
data, and video display data.
Patching is covered in two chapters. The first, which you are
reading now, discusses the concept of
Patching
. The second, titled
"Patch Manipulation", discusses the management of Patches.
For procedure used to ADD/EDIT/DELETE/CHANGE patches see
page 42.
When selecting the Patching options off of the Main Menu, you will
see a screen which looks similar to the following:
Figure 16: Patching
Source Port
Source Channels
Destination Port