Operator's Manual –
Slam'N'Jam
©
LAI GAMES
Page 31
P06 = NUMBER OF POINTS PER TICKETS
(default 06) (Adjustable 0 – 100)
This is the
number of points
the player needs to score to win one ticket.
P07 = GAME TIME
(default 45 Seconds) (Adjustable 45 – 90 seconds, in 5 - second steps)
This sets the
length of time
that each game plays for in seconds. The time does not
include the starting intro and end of game feature. It is only “Game Play” time.
P08 = MATCH FEATURE
(default 01) (Adjustable ON [ 1 ] or OFF [ 0 ] )
This adjustment turns the
match feature
ON
[ 1 ] or
OFF
[ 0 ]. The match feature,
when set to
ON
[ 1 ], plays at the end of the game and is similar to pinball.
When the game ends, the last digit of the player‟s score remains on the three-digit
display. The third digit of the three-digit display will then randomly tumble
numbers until it stops. If the numbers match, the player wins a free game. During
the match feature the “Match” lamp above the three digit display flashes.
P09 = ATTRACT MODE SOUND
(default 01) (Adjustable ON [ 1 ] or OFF [ 0 ] )
This adjustment turns the
attract mode sound
ON
[ 1 ] or
OFF
[ 0 ]. This is the
sound and music that the game generates to attract customers when it is not being
played. The music cycles approximately every 4 minutes.
* NOTE! *
Setting the
Number Of Points Per Tickets
P06 to
0
will result in
no tickets
paid for any score
. This is useful for promotion play or to disable ticket
payout.
To totally disable ticket payout,
Linked Game winner Bonus Type
P02 will
need to be set to
0
or
1
and also
Mercy Tickets
P10 will need to be set
0
* NOTE! *
The last 10 seconds of game play is “3 Point Score” (3 points for each score
instead of 2 points). This is regardless of the game time setting.
* NOTE! *
Match wins are random, but on average are approximately 1 in 10 games.
For More Information, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200