Operator's Manual –
Balloon Buster
©
LAI GAMES
39
Err4
–
PRIZE DEPLOYMENT ERROR
This error is displayed when the prize sensor is not functioning either during the start up test
or in game play, a prize has not dropped or sensed when it has been won or there are no
prizes inside the cabinet and the game times out. This is a hard error and will stop the game
operating but you can still access the test mode by pressing the TEST button twice to
troubleshoot the problem.
Clear any blockage in front of the sensor and release any prize that might be stuck. test or
re-adjust the prize sensor by turning the sensitivity screw in the sensor body if required.
Check that all the prize arms are working in the run test and that there are no mechanical
jams.
Err5
–
DART ERROR
(NOTE: Error 5 not used After V2.00)
This error occurs if the dart is jammed for longer than 30 seconds. Make sure all home
position sensor/switches are working, especially the home switch for the dart inside the dart
assembly. Make sure the Dart DC motor is running properly and fuses for the motor on the
Motor PCB are functioning.
Err6
–
MACHINE ERROR
(NOTE: Error 6 not used After V2.00)
This error occurs if the X, Y home position cannot be detected longer than 30 seconds. Make
sure all the X,Y switches are in position and function normally. Make sure the X,Y motor is
working properly and make sure the string cable is intact.
Err7
–
PIN LOCK PCB COMMUNICATION
This error occurs if the pin lock PCB communication with the main PCB failed. It will show
Err7 after timeout. Make sure the ribbon cable from main PCB to the pin lock PCB is intact
that the 24 VDC power rail is applied.
Err8
–
HOME SWITCH
(NOTE: Error 8 not used After V2.00)
This error occurs if the Y home switch isn’t activated in a certain time. Make sure that the
switch and Y motor are in good working order.
Err9
–
X MOTOR (Left/Right) or PHOTO SENSOR ERROR
This error occurs when horizontal movement gets jammed or does not move at all. Make
sure that the X motor is working properly in game play or using the run test and test that all
five photo sensor PCBs for target positions are working correctly. Use the switch test to help
check the target sensors; these will be displayed as C20, C21, C22, C23 and C24.
Err10
–
X MOTOR(Left/Right) or X HOME SWITCH ERROR
This error occurs when the MCU doesn’t read the X home switch and/or the left/right motor
is not working and cannot return home. Make sure that the X home switch is operating
correctly, the connections are good and in the proper position (NO), and that the left/right
motor works correctly in game and in run test. Use the switch test to help check the X Home
switch; an active switch will be displayed as C11.
Err11
–
Y MOTOR (Up/Down) OR Y HOME SWITCH ERROR
This error occurs when the MCU doesn’t read the Y home switch. The up/down motor
always runs, vibrates and never goes back to home position. Make sure that the Y home
switch is operating correctly, the connections are good and in proper position (NO) and that
the up/down stepper motor works correctly in game and in run test. Use the switch test to
help check the Y home switch; an active switch will be displayed as C12.
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