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Keymap and Sample Editing
The Keymap Editor
9-3
Parameter
Range of Values
Sample
Sample Root list
Key Range
Variable from C0-G10
Low Key
C 0 to G 10
High Key
C 0 to G 10
Velocity Range (VelRange)
Variable from ppp-fff
Low Velocity (Lo)
ppp-fff
High Velocity (Hi)
ppp-fff
Coarse Tune
–128 to 127 semitones
Fine Tune
-49 to 50 cents
Master Transpose
-126 ST to127 semitones
Volume Adjust
± 24 dB
Keymap Editor Parameters
Sample
This is where you assign a sample root to the current key range. Depending on the nature of
the sample root—an individual sample or a block of sample roots—the sample’s name looks
a bit different in the display. Each sample’s name consists of three parts: a numeral, a name,
and a note number—for example, 999 Silence-C4. Additionally, the name of stereo samples
will end with an S. (To use a stereo sample, the
parameter must be set to On in the
Program Editor, and two keymaps must be selected.)
The numeral is the sample block ID. If the sample object is an individual sample, the sample
block ID is the same as the sample’s object ID. If the sample object is a group of sample
roots, the object ID of the first root in the group determines the sample block ID. The
remaining roots in the block have the same ID, and differ only in their note numbers.
Next comes the name of the sample, which typically describes the sample’s timbre. The final
part of the sample’s name refers to the pitch at which it was originally sampled. For many
timbres, multiple samples are made at various pitches. As you scroll through the Sample
list, you’ll see only the pitch of the sample change until you reach the next sample block.
The sample’s original pitch is set in the Sample Editor (see
determines which key will play the sample at its original pitch when a sample is used in a key
range (see
below).